Info: Frosted is an uncommon marking that resembles the powdered sugar on powdered donuts.
Tier: Tier 1Color: White or off-whiteTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Symmetry: Nuances: Edges:
Optional Marking Interactions
Appaloosa + FrostedAllows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Frosted. Becomes Tier 3, with the same color and tones as Appaloosa.
Frosted + SnowedAllows for Snowed to have varying hardness of spots and flecks along the edge, otherwise has Snowed's rules.
Wing Ranges
Horns: Frosted must touch the horns.
Beard: Frosted cannot touch the beard.
Back: Frosted must touch the back.
Belly: Frosted cannot touch the belly.
Leg Fur: Frosted can touch leg fur.
Body Protrusions: Frosted can touch certain protrusions.
Fins: Frosted can touch the fins.
Info: Hooded is an uncommon solid marking that drapes down the head, neck and back.
Tier: Tier 2Color: Darker than but same hue as the baseTones: Single colorShape: Can be semi-unnaturalHoles: Tapering: Breaks:
Masked + HoodedAllows Hooded to extend the entire face, or for Masked to be the same color as Hooded.
Horns: Hooded can touch the horns.
Beard: Hooded cannot touch the beard.
Back: Hooded can touch the back.
Belly: Hooded cannot touch the belly.
Leg Fur: Hooded cannot touch leg fur.
Body Protrusions: Hooded cannot touch certain protrusions.
Fins: Hooded cannot touch the fins.
Info: Ombre is an uncommon marking that adds a soft edge or gradient to the spirit's markings to fade the color into another.
Tier: Tier 1 ModifierColor: Any color of any base of equal or lower rarity to the baseTones: Different colors on seperate markings allowedShape: Around 30-60% coverage of each affected marking
Holes: Tapering: Breaks:
Optional Marking Interaction
Maned + OmbreAllows Ombre to have a unique blended effect coming from the roots of the fur out.Bi-colored + OmbreAllows for one or the other to be two colors instead of one without requiring the edge of the other.
Horns: Ombre can touch the horns.
Beard: Ombre can touch the beard.
Back: Ombre can touch the back.
Belly: Ombre can touch the belly.
Leg Fur: Ombre can touch leg fur.
Body Protrusions: Ombre can touch certain protrusions.
Fins: Ombre can touch the fins.
Info: Peregrine is an uncommon marking that makes a ticking or crescent-like pattern along the back facing backwards.
Tier: Tier 4Color: Darker or lighter than but same hue as the baseTones: Single colorShape: Thin U, V, or squiggly shapedHoles: Tapering: Breaks:
Peregrine + BrindleAllows for Brindle to be restricted to Peregrine's range, however requires the marking be under all tier 4 markings, and over all tier 5 markings.
Peregrine + FiligreeAllows for a fish-scale like design along the body. Cannot touch the legs, neck, or end half of the tail. Uses Peregrine's color rules.
Peregrine + StickersAllows Cheverons along the coat with no min or max range. Can be any color.
Horns: Peregrine cannot touch the horns.
Beard: Peregrine cannot touch the beard.
Back: Peregrine can touch the back.
Belly: Peregrine cannot touch the belly.
Leg Fur: Peregrine cannot touch leg fur.
Body Protrusions: Peregrine cannot touch certain protrusions.
Fins: Peregrine cannot touch the fins.
Info: Pinto is an uncommon white marking that covers patches of the body in white marks. The splotches should be organic in shape.
Tier: Tier 4Color: White/Off-whiteTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Merle + Pinto OR SkewAllows for a koi-like patchy effect, with one color being black and/or white and the other being any other color.
Pinto + SkewAllows for grey or tinted grey Pinto/Skew instead.
Horns: Pinto can touch the horns.
Beard: Pinto can touch the beard.
Back: Pinto can touch the back.
Belly: Pinto can touch the belly.
Leg Fur: Pinto can touch leg fur.
Body Protrusions: Pinto can touch certain protrusions.
Fins: Pinto can touch the fins.
Info: Python is an uncommon marking that puts patches of multi-colors on the back of the spirit, much like on pythons.
Tier: Tier 3Color: Any color natural to the baseTones: Can be two toned, the inside color can have a subtle gradientShape: NaturalHoles: Tapering: Breaks:
Overlay + PythonAllows for patches or large spots to be cut out of Overlay.
Python + Eye SpotsAllows for a handful of small blobby spots with outlines anywhere on the body except the hands/feet, muzzle, whiskers, and chest. Counts as Tier 3, may be any color natural to the base, with no gradient allowed.
Python + LeopardAllows for splotches along the coat consisting of three tones, with the inner color being the lightest. Can also mimic clouded leopard markings. Has Leopard's minimum range.
Horns: Python cannot touch the horns.
Beard: Python cannot touch the beard.
Back: Python can touch the back.
Belly: Python cannot touch the belly.
Leg Fur: Python cannot touch leg fur.
Body Protrusions: Python cannot touch certain protrusions.
Fins: Python cannot touch the fins.
Info: Shaded is an uncommon soft darkening on top of the back and head. It allows for soft-edged orbing along the borders of itself.
Tier: Tier 2Color: Darker than but same hue as the baseTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Highlight + ShadedAllows for a gradual fade through the coat from top to bottom going from dark to light.
Shaded + SiameseAllows for a varigated coat similar to Snowshoe cats
Horns: Shaded can touch the horns.
Beard: Shaded cannot touch the beard.
Back: Shaded can touch the back.
Belly: Shaded cannot touch the belly.
Leg Fur: Shaded cannot touch leg fur.
Body Protrusions: Shaded cannot touch certain protrusions.
Fins: Shaded cannot touch the fins.
Info: Siamese is an uncommon marking that colors the tips of the body in a soft darker color.
Tier: Tier 4Color: Darker than but same hue as the baseTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Siamese + TickedThis combination allows for a 'roan' marking to replace the two, but must be a tier 3 marking.
Shaded + SiameseAllows for a varigated coat similar to Snowshoe cats.
Horns: Siamese can touch the horns.
Beard: Siamese must touch the beard.
Back: Siamese cannot touch the back.
Belly: Siamese cannot touch the belly.
Leg Fur: Siamese must touch leg fur if in area.
Body Protrusions: Siamese can touch certain protrusions.
Fins: Siamese can touch the fins.
Info: Skew is an uncommon black marking that covers patches of the body in black marks. All patches must be organically shaped.
Tier: Tier 4Color: Very dark grey/desaturated brown or blackTones: Single colorShape: Natural
Horns: Skew can touch the horns.
Beard: Skew can touch the beard.
Back: Skew can touch the back.
Belly: Skew can touch the belly.
Leg Fur: Skew can touch leg fur.
Body Protrusions: Skew can touch certain protrusions.
Fins: Skew can touch the fins.
Info: Snowed is an uncommon soft light marking on top of the back and head. Soft "orbs" may present along the border.
Tier: Tier 2Color: Lighter than but same hue as the baseTones: Single colorShape: Natural
Appaloosa + SnowedAllows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Snowed. Becomes Tier 3, with thes same color and tones as Appaloosa.
Shadow + SnowedAllows for a gradual fade through the coat from top to bottom, going from light to dark.
Horns: Snowed cannot touch the horns.
Beard: Snowed cannot touch the beard.
Back: Snowed can touch the back.
Belly: Snowed cannot touch the belly.
Leg Fur: Snowed cannot touch leg fur.
Body Protrusions: Snowed cannot touch certain protrusions.
Fins: Snowed cannot touch the fins.
Info: Spotted is an uncommon marking that puts small spots all over the coat of the spirit.
Tier: Tier 3Color: Any color natural to the baseTones: Single colorShape: Natural, must cover 25%+Holes: Tapering: Breaks:
Eye Spots + SpottedAllows eye spots to be anywhere on the body.
Horns: Spotted can touch the horns.
Beard: Spotted can touch the beard.
Back: Spotted can touch the back.
Belly: Spotted can touch the belly.
Leg Fur: Spotted can touch leg fur.
Body Protrusions: Spotted can touch certain protrusions.
Fins: Spotted can touch the fins.
Info: Sunny is an uncommon marking that makes the base coat look shiny and bright.
Tier: Tier 1 SheenColor: Saturated orange-yellowTones: Can have subtle orange/yellow gradientsShape: It's a sheen, so only has to show partly
Sunny + MoonlightThis combination can allow you to merge the sheens, forming a somewhat green-brown sheen instead of the blue-grey or yellow-orange
Horns: Sunny must cover the horns.
Beard: Sunny must cover the beard.
Back: Sunny must cover the back.
Belly: Sunny must cover the belly.
Leg Fur: Sunny must cover leg fur.
Body Protrusions: Sunny must cover certain protrusions.
Info: Tabby is an uncommon marking that colors the face, chest, and legs white like on tabby cats.
Tier: Tier 2Color: White, but can have a subtle color tintTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Fox + TabbyAllows for Tabby to be a very desaturated lighter or darker than the base color, but otherwise has Tabby's rules.
Horns: Tabby cannot touch the horns.
Beard: Tabby can touch the beard.
Back: Tabby cannot touch the back.
Belly: Tabby can touch the belly.
Leg Fur: Tabby can touch leg fur.
Body Protrusions: Tabby can touch certain protrusions.
Fins: Tabby can touch the fins.
Info: Veins is an uncommon small striped marking around the points of the body that are reminiscent to veins.
Tier: Tier 3Color: Darker than but same hue as the base or blue/redTones: Can have subtle gradients/multi-tonesShape: Can be unnaturalHoles: Tapering: Breaks:
Veins + CrackleAllows for full body allowed Veins coverage that otherwise follows Veins's rules.
Horns: Veins can touch the horns.
Beard: Veins can touch the beard.
Back: Veins cannot touch the back.
Belly: Veins can touch the belly.
Leg Fur: Veins can touch leg fur.
Body Protrusions: Veins can touch certain protrusions.
Fins: Veins can touch the fins.
Info: Blush is an uncommon small cheek marking that can be any color.
Tier: Tier 2Color: Any ColorTones: SingleShape: Rounded, cannot be a streakHoles: Tapering: Breaks:
Bald + BlushAllows Blush a larger range on the cheeks, but otherwise same rules as Blush.
Blush + MaskedAllows Masked to be any color with its same tier and range.
Wings: Blush cannot touch the wings.
Horns: Blush cannot touch the horns.
Beard: Blush cannot touch the beard.
Back: Blush cannot touch the back.
Belly: Blush cannot touch the belly.
Leg Fur: Blush cannot touch leg fur.
Body Protrusions: Blush cannot touch certain protrusions.
Fins: Blush cannot touch the fins.
Info: Moonlight is a legendary marking that makes the base coat look shiny and glowing.
Tier: Tier 1 SheenColor: Desaturated blue greyTones: Can have blue/grey gradientsShape: It's a sheen, so only has to show partly
Horns: Moonlight must cover the horns.
Beard: Moonlight must cover the beard.
Back: Moonlight must cover the back.
Belly: Moonlight must cover the belly.
Leg Fur: Moonlight must cover leg fur.
Body Protrusions: Moonlight must cover certain protrusions.
Fins: Moonlight must cover the fins.
Makes the chance of any summons from the character to have a 0% chance at any beard mutations, regardless if a dominant trait is present.This is a blanketed boost.
Makes the chance of any summons from the character to have a 0% chance at any leg mutations, regardless if a dominant trait is present.This is a blanketed boost.
Makes the chance of any summons from the character to have a 0% chance at any belly mutations, regardless if a dominant trait is present.This is a blanketed boost.
Makes the chance of any summons from the character to have a 0% chance at any back mutations, regardless if a dominant trait is present.This is a blanketed boost.