Traits

Frosted Marking

Rarity: Uncommon
Category: Markings


Info:  Frosted is an uncommon marking that resembles the powdered sugar on powdered donuts.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1
Color: White or off-white
Tones: Single color
Shape: Natural

Holes: Holes-NoTapering: Tapering-MustBreaks: Breaks-Must

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Appaloosa + Frosted
Allows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Frosted. Becomes Tier 3, with the same color and tones as Appaloosa.

Frosted + Snowed
Allows for Snowed to have varying hardness of spots and flecks along the edge, otherwise has Snowed's rules.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Frosted must touch the horns.

Beard: Frosted cannot touch the beard.

Back: Frosted must touch the back.

Belly: Frosted cannot touch the belly.

Leg Fur: Frosted can touch leg fur.

Body Protrusions: Frosted can touch certain protrusions.

Fins: Frosted can touch the fins.

Examples and Common Mistakes
Good Examples
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Frosted must be small dots, not a soft edge.
Frosted can be more spread out throughout, or more condensed closer to the spine.

Common Mistakes
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The flecks along the edge must be fairly tiny, no bigger than a few pixels each.
Cannot be too spread out.
See it in Action
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Hooded

Rarity: Uncommon
Category: Markings


Info:  Hooded is an uncommon solid marking that drapes down the head, neck and back.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than but same hue as the base
Tones: Single color
Shape: Can be semi-unnatural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Optional Marking Interactions

Masked + Hooded
Allows Hooded to extend the entire face, or for Masked to be the same color as Hooded.

Ranges and Coverage
Kiji Range 1
Kiji Range 2
Tally Range 1
Tally Range 2

Wing Ranges

Feathered
Leather

Horns: Hooded can touch the horns.

Beard: Hooded cannot touch the beard.

Back: Hooded can touch the back.

Belly: Hooded cannot touch the belly.

Leg Fur: Hooded cannot touch leg fur.

Body Protrusions: Hooded cannot touch certain protrusions.

Fins: Hooded cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Edges can appear tattered.
Hooded can be heavily textured on the mane.
Common Mistakes
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Tapering is not allowed around the face.
Cannot be too inorganic.
See it in Action
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Ombre

Rarity: Uncommon
Category: Markings


Info:  Ombre is an uncommon marking that adds a soft edge or gradient to the spirit's markings to fade the color into another.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color: Any color of any base of equal or lower rarity to the base
Tones: Different colors on seperate markings allowed
Shape: Around 30-60% coverage of each affected marking

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-No

Edges: Hard-Edge-No  Soft-Edges-No   Blended-Edges-Yes   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interaction

Maned + Ombre
Allows Ombre to have a unique blended effect coming from the roots of the fur out.

Bi-colored + Ombre
Allows for one or the other to be two colors instead of one without requiring the edge of the other.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Ombre can touch the horns.

Beard: Ombre can touch the beard.

Back: Ombre can touch the back.

Belly: Ombre can touch the belly.

Leg Fur: Ombre can touch leg fur.

Body Protrusions: Ombre can touch certain protrusions.

Fins: Ombre can touch the fins.

Examples and Common Mistakes
Good Examples
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Ombre can affect the base coat ONLY if there are no regular markings.
Must affect every instance of the marking it's affecting.

Common Mistakes
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Can not be more than one extra color per marking used on.
Cannot appear on both sides of a marking it's affecting.
See it in Action
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Peregrine

Rarity: Uncommon
Category: Markings


Info:  Peregrine is an uncommon marking that makes a ticking or crescent-like pattern along the back facing backwards.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Darker or lighter than but same hue as the base
Tones: Single color
Shape: Thin U, V, or squiggly shaped

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-NoGradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Peregrine + Brindle
Allows for Brindle to be restricted to Peregrine's range, however requires the marking be under all tier 4 markings, and over all tier 5 markings.

Peregrine + Filigree
Allows for a fish-scale like design along the body. Cannot touch the legs, neck, or end half of the tail. Uses Peregrine's color rules.

Peregrine + Stickers
Allows Cheverons along the coat with no min or max range. Can be any color.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leather

Horns: Peregrine cannot touch the horns.

Beard: Peregrine cannot touch the beard.

Back: Peregrine can touch the back.

Belly: Peregrine cannot touch the belly.

Leg Fur: Peregrine cannot touch leg fur.

Body Protrusions: Peregrine cannot touch certain protrusions.

Fins: Peregrine cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Peregrine can be uniform.
It may have bits outside the lines.
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It can have a large break between patches.
It can be either dense and/or sparce.

Common Mistakes
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Peregrine must not look like lace or scales.
It cannot be scattered.
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Peregrine must not appear like stripes.
Line may not branch off.
See it in Action
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Pinto

Rarity: Uncommon
Category: Markings


Info:  Pinto is an uncommon white marking that covers patches of the body in white marks. The splotches should be organic in shape.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: White/Off-white
Tones: Single color
Shape: Natural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Optional Marking Interactions

Merle + Pinto OR Skew
Allows for a koi-like patchy effect, with one color being black and/or white and the other being any other color.

Pinto + Skew
Allows for grey or tinted grey Pinto/Skew instead.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Pinto can touch the horns.

Beard: Pinto can touch the beard.

Back: Pinto can touch the back.

Belly: Pinto can touch the belly.

Leg Fur: Pinto can touch leg fur.

Body Protrusions: Pinto can touch certain protrusions.

Fins: Pinto can touch the fins.

Examples and Common Mistakes
Good Examples
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At least some of the base coat and marking areas need to be visible below Pinto.
Pinto can be incredibly minimal.
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Pinto can mimic most other natural hard edged markings.
It can have a natural semi-transparent halo around it.

Common Mistakes
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Pinto cannot make shapes to appear like stickers.
Pinto cannot be as small as Ticked.
See it in Action
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Python

Rarity: Uncommon
Category: Markings


Info:  Python is an uncommon marking that puts patches of multi-colors on the back of the spirit, much like on pythons.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Any color natural to the base
Tones: Can be two toned, the inside color can have a subtle gradient
Shape: Natural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-NoGradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Overlay + Python
Allows for patches or large spots to be cut out of Overlay.

Python + Eye Spots
Allows for a handful of small blobby spots with outlines anywhere on the body except the hands/feet, muzzle, whiskers, and chest. Counts as Tier 3, may be any color natural to the base, with no gradient allowed.

Python + Leopard
Allows for splotches along the coat consisting of three tones, with the inner color being the lightest. Can also mimic clouded leopard markings. Has Leopard's minimum range.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Python cannot touch the horns.

Beard: Python cannot touch the beard.

Back: Python can touch the back.

Belly: Python cannot touch the belly.

Leg Fur: Python cannot touch leg fur.

Body Protrusions: Python cannot touch certain protrusions.

Fins: Python cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Tapering must be the same color as the outer edge if it has it.
Only the inner color may have nuances.

Common Mistakes
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Python must mostly come from the spine.
While Python can appear similarly to poison dart frog markings, it cannot resemble Giraffe or Spotted too much.
See it in Action
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Shaded

Rarity: Uncommon
Category: Markings


Info:  Shaded is an uncommon soft darkening on top of the back and head. It allows for soft-edged orbing along the borders of itself.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than but same hue as the base
Tones: Single color
Shape: Natural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Highlight + Shaded
Allows for a gradual fade through the coat from top to bottom going from dark to light.

Shaded + Siamese
Allows for a varigated coat similar to Snowshoe cats

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered 2
Feathered 1
Leather 2
Leather 1

Horns: Shaded can touch the horns.

Beard: Shaded cannot touch the beard.

Back: Shaded can touch the back.

Belly: Shaded cannot touch the belly.

Leg Fur: Shaded cannot touch leg fur.

Body Protrusions: Shaded cannot touch certain protrusions.

Fins: Shaded cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Tail range is allowed to be extended for sphynx tails.
Shaded can be on the wings instead of the body.
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It is allowed to be a smallish patch.
Holes can only be along the edge of the marking.

Common Mistakes
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Shaded comes from top down.
It cannot have any large dips in it.
See it in Action
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Siamese

Rarity: Uncommon
Category: Markings


Info:  Siamese is an uncommon marking that colors the tips of the body in a soft darker color.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Darker than but same hue as the base
Tones: Single color
Shape: Natural

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Siamese + Ticked
This combination allows for a 'roan' marking to replace the two, but must be a tier 3 marking.

Shaded + Siamese
Allows for a varigated coat similar to Snowshoe cats.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Siamese can touch the horns.

Beard: Siamese must touch the beard.

Back: Siamese cannot touch the back.

Belly: Siamese cannot touch the belly.

Leg Fur: Siamese must touch leg fur if in area.

Body Protrusions: Siamese can touch certain protrusions.

Fins: Siamese can touch the fins.

Examples and Common Mistakes
Good Examples
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Siamese needs to be in all the required ranges to pass.
Siamese can only be soft edged on the face and ears.

Common Mistakes
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It cannot have a band around the head or on the whiskers between ranges.
Siamese cannot be the same color as other markings under it if said markings extend over Siamese's range.
See it in Action
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Skew

Rarity: Uncommon
Category: Markings


Info:  Skew is an uncommon black marking that covers patches of the body in black marks. All patches must be organically shaped.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Very dark grey/desaturated brown or black
Tones: Single color
Shape: Natural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Optional Marking Interactions

Merle + Pinto OR Skew
Allows for a koi-like patchy effect, with one color being black and/or white and the other being any other color.

Pinto + Skew
Allows for grey or tinted grey Pinto/Skew instead.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Skew can touch the horns.

Beard: Skew can touch the beard.

Back: Skew can touch the back.

Belly: Skew can touch the belly.

Leg Fur: Skew can touch leg fur.

Body Protrusions: Skew can touch certain protrusions.

Fins: Skew can touch the fins.

Examples and Common Mistakes
Good Examples
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At least some of the base coat and marking areas need to be visible below Skew.
Skew may be incredibly minimal.
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Skew can mimic most other natural hard edged markings.
It can have a natural semi-transparent halo around it.

Common Mistakes
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Skew cannot make shapes to appear like stickers.
Skew cannot be as small as Ticked.
See it in Action
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Snowed

Rarity: Uncommon
Category: Markings


Info:  Snowed is an uncommon soft light marking on top of the back and head. Soft "orbs" may present along the border.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Lighter than but same hue as the base
Tones: Single color
Shape: Natural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Appaloosa + Snowed
Allows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Snowed. Becomes Tier 3, with thes same color and tones as Appaloosa. 

Shadow + Snowed
Allows for a gradual fade through the coat from top to bottom, going from light to dark.

Frosted + Snowed
Allows for Snowed to have varying hardness of spots and flecks along the edge, otherwise has Snowed's rules.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

 

Feathered 2
Feathered 1
Leather 2
Leather 1

Horns: Snowed cannot touch the horns.

Beard: Snowed cannot touch the beard.

Back: Snowed can touch the back.

Belly: Snowed cannot touch the belly.

Leg Fur: Snowed cannot touch leg fur.

Body Protrusions: Snowed cannot touch certain protrusions.

Fins: Snowed cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Tail range is allowed to be extended for sphynx tails.
Snowed can be on the wings instead of the body.
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It is allowed to be a smallish patch.
Holes can only be along the edge of the marking.

Common Mistakes
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Snowed comes from top down.
It cannot have any large dips in it.
See it in Action
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Spotted Marking

Rarity: Uncommon
Category: Markings


Info:  Spotted is an uncommon marking that puts small spots all over the coat of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Any color natural to the base
Tones: Single color
Shape: Natural, must cover 25%+

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-Yes   Blended-Edges-No  Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Eye Spots + Spotted
Allows eye spots to be anywhere on the body.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Spotted can touch the horns.

Beard: Spotted can touch the beard.

Back: Spotted can touch the back.

Belly: Spotted can touch the belly.

Leg Fur: Spotted can touch leg fur.

Body Protrusions: Spotted can touch certain protrusions.

Fins: Spotted can touch the fins.

Examples and Common Mistakes
Good Examples
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Must cumulatively cover approximately 25% or more of the body, but this doesn't mean the spots need to be terribly dense.
Spots can be slightly blobby.
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Spots can be uniform.
Spots can vary in size.

Common Mistakes
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Must not appear as sparkles or Ticked
Spots cannot overlap each other or touch.
See it in Action
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Sunny (Kiji)

Rarity: Uncommon
Category: Markings
Species: Kijikaiaku


Info:  Sunny is an uncommon marking that makes the base coat look shiny and bright.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Sheen
Color: Saturated orange-yellow
Tones: Can have subtle orange/yellow gradients
Shape: It's a sheen, so only has to show partly

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Optional Marking Interactions

Sunny + Moonlight
This combination can allow you to merge the sheens, forming a somewhat green-brown sheen instead of the blue-grey or yellow-orange

Ranges and Coverage
Kiji Full Required

Wing Ranges

Full Required-Feathered
Full Required-Leathered

Horns: Sunny must cover the horns.

Beard: Sunny must cover the beard.

Back: Sunny must cover the back.

Belly: Sunny must cover the belly.

Leg Fur: Sunny must cover leg fur.

Body Protrusions: Sunny must cover certain protrusions.

Examples and Common Mistakes
Good Examples
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It is a sheen, so can show partially. It doesn't need to visually cover the entirety of the body.
Sunny can use certain filter layers as long as it's still yellow/orange.

Common Mistakes
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Sunny is a sheen, not patches, and should have transparency.
Sunny may not be so light to appear as shiny.
See it in Action
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Tabby

Rarity: Uncommon
Category: Markings


Info:  Tabby is an uncommon marking that colors the face, chest, and legs white like on tabby cats.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: White, but can have a subtle color tint
Tones: Single color
Shape: Natural

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-Yes   Blended-Edges-No  Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Fox + Tabby
Allows for Tabby to be a very desaturated lighter or darker than the base color, but otherwise has Tabby's rules.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leather

Horns: Tabby cannot touch the horns.

Beard: Tabby can touch the beard.

Back: Tabby cannot touch the back.

Belly: Tabby can touch the belly.

Leg Fur: Tabby can touch leg fur.

Body Protrusions: Tabby can touch certain protrusions.

Fins: Tabby can touch the fins.

Examples and Common Mistakes
Good Examples
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The marking must be obviously white, but doesn't need to be 0% saturation/100% value white.
Can have great dips and cuts.

Common Mistakes
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Cannot appear stripey.
Tabby cannot have swirls or splatters on the edges.
See it in Action
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Veins

Rarity: Uncommon
Category: Markings


Info:  Veins is an uncommon small striped marking around the points of the body that are reminiscent to veins.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Darker than but same hue as the base or blue/red
Tones: Can have subtle gradients/multi-tones
Shape: Can be unnatural

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Veins + Crackle
Allows for full body allowed Veins coverage that otherwise follows Veins's rules.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Veins can touch the horns.

Beard: Veins can touch the beard.

Back: Veins cannot touch the back.

Belly: Veins can touch the belly.

Leg Fur: Veins can touch leg fur.

Body Protrusions: Veins can touch certain protrusions.

Fins: Veins can touch the fins.

Examples and Common Mistakes
Good Examples
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Must be natural veiny shapes.
Veins can be white or black on an Albino or Nighted base respectively.

Common Mistakes
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Cannot appear as lightning or cracks.
The red or blue shades must be obvious and saturated, and cannot be subtle or too light or dark.
See it in Action
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Blush

Rarity: Uncommon
Category: Markings


Info:  Blush is an uncommon small cheek marking that can be any color.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color:
Any Color
Tones: Single
Shape: Rounded, cannot be a streak

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Bald + Blush
Allows Blush a larger range on the cheeks, but otherwise same rules as Blush.

Blush + Masked
Allows Masked to be any color with its same tier and range.

Ranges and Coverage
Kiji Range
Tally Range

Wings: Blush cannot touch the wings.

Horns: Blush cannot touch the horns.

Beard: Blush cannot touch the beard.

Back: Blush cannot touch the back.

Belly: Blush cannot touch the belly.

Leg Fur: Blush cannot touch leg fur.

Body Protrusions: Blush cannot touch certain protrusions.

Fins: Blush cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Nuance can be from the center.
Nuance can be from the edge.
Can be teardrop shaped.

Common Mistakes
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Cannot have a straight edge.
Can't curve inwards.
See it in Action
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Moonlight (Sub)

Rarity: Uncommon
Category: Markings
Species: Subtalleon


Info:  Moonlight is a legendary marking that makes the base coat look shiny and glowing.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Sheen
Color: Desaturated blue grey
Tones: Can have blue/grey gradients
Shape: It's a sheen, so only has to show partly

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Optional Marking Interactions

Sunny + Moonlight
This combination can allow you to merge the sheens, forming a somewhat green-brown sheen instead of the blue-grey or yellow-orange

Ranges and Coverage
=
Tally Full Required

Horns: Moonlight must cover the horns.

Beard: Moonlight must cover the beard.

Back: Moonlight must cover the back.

Belly: Moonlight must cover the belly.

Leg Fur: Moonlight must cover leg fur.

Body Protrusions: Moonlight must cover certain protrusions.

Fins: Moonlight must cover the fins.

Examples and Common Mistakes
Good Examples
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It is a sheen, so can show partially. It doesn't need to visually cover the entirety of the body.
Moonlight can use certain filter layers as long as it's still blue/grey.

Common Mistakes
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Moonlight is a sheen, not patches, and should have transparency.
Moonlight may not be so light to appear as shiny.
See it in Action
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Negate Beard

Rarity: Uncommon
Category: Boosts

Makes the chance of any summons from the character to have a 0% chance at any beard mutations, regardless if a dominant trait is present.
​This is a blanketed boost.

Negate Legs

Rarity: Uncommon
Category: Boosts

Makes the chance of any summons from the character to have a 0% chance at any leg mutations, regardless if a dominant trait is present.
​This is a blanketed boost.

Negate Belly

Rarity: Uncommon
Category: Boosts

Makes the chance of any summons from the character to have a 0% chance at any belly mutations, regardless if a dominant trait is present.
​This is a blanketed boost.

Negate Back

Rarity: Uncommon
Category: Boosts

Makes the chance of any summons from the character to have a 0% chance at any back mutations, regardless if a dominant trait is present.
​This is a blanketed boost.

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