Traits

Lackluster Energy (Sub)

Lackluster Energy (Sub)

Rarity: Uncommon
Species: Subtalleon

Subgroup: Modifier

Energy does not glow.

Static Energy

Static Energy

Rarity: Uncommon
Species: Kijikaiaku

Subgroup: Color

This trait is/can be an Add-on trait!

The colors on the design do not move around at all.

Mobile Energy

Mobile Energy

Rarity: Uncommon
Species: Subtalleon

Subgroup: Color

This trait is/can be an Add-on trait!

Makes the energy move around.

Keratin Energy (Sub)

Keratin Energy (Sub)

Rarity: Uncommon
Species: Subtalleon

Subgroup: Area

If the Tally has Mimic Energy: The energy marking is allowed to be on the entire tally, including the mane, tail, ears, horns, etc. This doesn't have to show!
Otherwise: The energy is allowed to be on the mane, horns, hooves, inner ears, and cheeks, but doesn't have to!

Extra Energy (Kiji)

Extra Energy (Kiji)

Rarity: Uncommon
Species: Kijikaiaku

Subgroup: Color

Three or four distinct colors.

Extra Energy Mut (Sub)

Extra Energy Mut (Sub)

Rarity: Uncommon
Species: Subtalleon

Subgroup: Area

This trait is an Add-on trait!
Makes the energy bleed off the wings and tail onto the body.

Thick Energy

Rarity: Uncommon
Species: Kijikaiaku

Subgroup: Area

This trait is an Add-on trait!
The Energy must take up a large area in the areas it's located in.

Simple Energy

Rarity: Uncommon
Species: Subtalleon

Subgroup: Color

The design must be fairly simple.

Accents

Rarity: Uncommon
Category: Markings


Info:   Accents are uncommon small marks around the points of the body that give it small uniqueness, such as adding in spots around the muzzle, or adding fake holes in the boots marking on the feet.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color: Any color natural to the base
Tones: Multi-tones/gradients allowed
Shape: Circular

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes   Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Accents can cover the horns.

Beard: Accents can touch the beard.

Back: Accents can touch the back.

Belly: Accents can touch the belly.

Leg Fur: Accents can cover leg fur.

Body Protrusions: Accents can cover certain protrusions.

Fins: Accents can touch the fins.

Examples and Common Mistakes
Good Examples
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Accents can be in small clusters.
Accents can appear like holes.
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Accents can be a single spot.
Accents can layer over each other.

Common Mistakes
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Individual Accents cannot be bigger than the eye.
Accents must be blobby and can't have straight sides.
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Accents cannot appear as Spotted or Ticked.
Accent can't mimic Fizz or Leopard.
See it in Action
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Appaloosa Marking

Rarity: Uncommon
Category: Markings


Info:  Appaloosa is an uncommon marking that adds a light blanket along the back and/or rear of the spirit with holes in it.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color:
Lighter than/Similar Hue
Tones: Subtle gradients of similar hues allowed
Shape: Natural, with some unnatural shaping allowed

Holes: Holes-MustTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-Yes

Optional Marking Interactions

Appaloosa + Snowed
Allows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Snowed. Becomes Tier 3, with the same color and tones as Appaloosa. 

Appaloosa + Frosted
Allows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Frosted. Becomes Tier 3, with the same color and tones as Appaloosa.

Appaloosa + Okapi
Restricts Okapi to Appaloosa's range with the lighter undermarking required and the top marking darking than the base, at Tier 3.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Appaloosa cannot touch the horns.

Beard: Appaloosa cannot touch the beard.

Back: Appaloosa can touch the back.

Belly: Appaloosa cannot touch the belly.

Leg Fur: Appaloosa cannot touch leg fur.

Body Protrusions: Appaloosa cannot touch certain protrusions.

Fins: Appaloosa cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Appaloosa can have any number of holes.
Can appear semi-unnatural as long as it's not too ornate.
Can have even rows.

Common Mistakes
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Cannot appear lacey or decorative.
Appaloosa must all be connected, it cannot have any spots disconnected from the pattern.
Cannot have few big holes to appear as a ring.
See it in Action
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Back Stock

Rarity: Uncommon
Category: Markings


Info:  Back Stock is an uncommon marking that traces along the back of the legs of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color:
Any color natural to the base
Tones: Single Color
Shape: Natural

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-No

Optional Marking Interactions

Okapi + Back Stock
Requires the undercolor of Okapi, which can be lighter or darker than the base, while the stripes are cut out from it as holes. Does not allow colored striping. Considered Tier 2 with Okapi's max range and Back Stock's minimum range.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Back Stock cannot touch the horns.

Beard: Back Stock cannot touch the beard.

Back: Back Stock cannot touch the back.

Belly: Back Stock cannot touch the belly.

Leg Fur: Back Stock can touch leg fur.

Body Protrusions: Back Stock can touch certain protrusions.

Fins: Back Stock cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Can have multiple breaks but must taper.
Can have choppy uneven edges.

Common Mistakes
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Cannot be too unnatural.
Can only have fur texture if on leg fur.
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Cannot have a rough solid break.
Must be on all four legs at minimum.
See it in Action
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Bald

Rarity: Uncommon
Category: Markings


Info:  Bald is an uncommon facial marking that puts a white mask on the face of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color:
White/Off-White
Tones: Single Color
Shape: Natural

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-Yes   Gradient-Edges-No   Textured-Edges-No   Mixed-Edges-No

Optional Marking Interactions

Bald + Masked
This combination makes a facial marking that can be any natural color to the base with no minimum range, and uses Masked's max range. Becomes Tier 2.

Bald + Blush
Allows Blush a larger range on the cheeks, but otherwise same rules as Blush.

Ranges and Coverage
Kiji Range
Tally Range

Wings: Bald cannot touch the wings.

Horns: Bald can touch the horns.

Beard: Bald must touch the beard.

Back: Bald cannot touch the back.

Belly: Bald cannot touch the belly.

Leg Fur: Bald cannot touch leg fur.

Body Protrusions: Bald cannot touch certain protrusions.

Fins: Bald cannot touch the fins.

Examples and Common Mistakes
Good Examples
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If off-white can have a subtle color tint.
Tapering can only be on the top of the head.

Common Mistakes
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Must encircle the face.
Cannot be this drastic of a nuance.
See it in Action
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Bi-Colored

Rarity: Uncommon
Category: Markings


Info:  Bi-Colored is an uncommon marking that adds a hard edged other color to the spirit's markings.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color:
Any color of any base of equal or lower rarity to the base
Tones: Different colors on seperate markings allowed
Shape: Around 30-60% coverage of each affected marking

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Bi-colored + Ombre
Allows for one or the other to be two colors instead of one without requiring the edge of the other.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Bi-Colored can touch the horns.

Beard: Bi-Colored can touch the beard.

Back: Bi-Colored can touch the back.

Belly: Bi-Colored can touch the belly.

Leg Fur: Bi-Colored can touch leg fur.

Body Protrusions: Bi-Colored can touch certain protrusions.

Fins: Bi-Colored can touch the fins.

Examples and Common Mistakes
Good Examples
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Bi-Colored can affect the base coat ONLY if there are no regular markings.
Must affect every instance of the marking it's affecting.

Common Mistakes
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Can not be more than one extra color per marking used on.
Cannot appear on both sides of a marking it's affecting.
See it in Action
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Crested

Rarity: Uncommon
Category: Markings


Info:  Crested is an uncommon marking that puts a patch or a few patches of certain precious gem colors on the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Must be commonly known gem or metal colored listed in the spoiler below:

Toggle Spoiler

(You do not have to use the sliders! As long as the colors are close!)
Please reference the mid section for the marking color. The dark colors on the left and light colors on the right are meant only for mock shadows and highlights.

Ruby:
Amber:
Emerald:
Ruby
Amber
Emerald

Turquoise:
Sapphire:
Amethyst:
Turquoise
Sapphire
Amethyst

Diamond:
Onyx:
Rose Quartz:
Diamond
Onyx
Rose Quartz

Iron:
Gold:
Copper:
Iron
Gold
Copper

Tones: Up to 4 tones of a single color/slider
Shape: Can be unnatural, cannot cover more than 25% of the body

Holes: Holes-YesTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Crested + Shimmer
This combination allows for a fullbody crested effect that can be any tier from 2-5.

Crested + Faceting
Gives Crested some faceting, aka restricts Faceting to Crested and allows for any color.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Crested cannot touch the horns.

Beard: Crested can touch the beard.

Back: Crested can touch the back.

Belly: Crested can touch the belly.

Leg Fur: Crested can touch leg fur.

Body Protrusions: Crested can touch certain protrusions.

Fins: Crested can touch the fins.

Examples and Common Mistakes
Good Examples
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Crested can fake a shade and shine like metal or gems.
Must mimic the color of one of the gemstones listed above.

Common Mistakes
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Crested cannot have faceting.
Cannot mimic stickers.
See it in Action
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Eye Spots

Rarity: Uncommon
Category: Markings


Info:  Eye Spots is an uncommon marking that adds false large eye spots on the spirit in certain places.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Any color natural to the base; ring/center must be lighter or darker
Tones: Two or three toned
Shape: Circular/oval/tear/eye shaped

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-No

Edges: Hard-Edge-Yes   soft%20edge%20no.png   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Eye Spots + Spotted
Allows eye spots to be anywhere on the body.

Python + Eye Spots
Allows for a handful of small blobby spots with outlines anywhere on the body except the hands/feet, muzzle, whiskers, and chest. Counts as Tier 3, may be any color natural to the base, with no gradient allowed.

Eye Spots + Leopard
Allows Eye Spots to be all over the character without a restriction on number of rings or color, but cannot be too dense and must be fairly spread out. Has Leopard's minimum range. Can have the occasional break in the rings as long as it's the minority.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered 1
Feathered 2
Leather

Horns: Eye Spots cannot touch the horns.

Beard: Eye Spots cannot touch the beard.

Back: Eye Spots can touch the back.

Belly: Eye Spots cannot touch the belly.

Leg Fur: Eye Spots cannot touch leg fur.

Body Protrusions: Eye Spots can touch certain protrusions.

Fins: Eye Spots can touch the fins.

Examples and Common Mistakes
Good Examples
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Only one eye spot needs to be on the design, but multiple are allowed so long as they don't stack in the same region.
Must have 2-3 rings.

Common Mistakes
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Multiple are NOT allowed in the same location, only one per spot.
May not have more than 3 rings.
See it in Action
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Fairy Points

Rarity: Uncommon
Category: Markings


Info:  Fairy Points is an uncommon marking that colors the tips of the body in bright colors. "Orbing," or the addition of soft-edged orbs, is required at the border of each color.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Bright colors natural to the base, and must be lighter towards the extremities of the design. 
Tones: Must have multi-tones/gradients of similar hue
Shape: Natural

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-Yes

Edges: Hard-Edge-No  Soft-Edges-Yes   Blended-Edges-Yes   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-Yes

Optional Marking Interactions

Fairy Points + Toasted
Allows for either Fairy Points to be darker instead of lighter, while retaining the orbing and saturation, or for Toasted to be lighter instead of darker, with no orbing and being desaturated.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Fairy Points can touch the horns.

Beard: Fairy Points must touch the beard.

Back: Fairy Points can touch the back.

Belly: Fairy Points cannot touch the belly.

Leg Fur: Fairy Points must touch leg fur.

Body Protrusions: Fairy Points can touch certain protrusions.

Fins: Fairy Points can touch the fins.

Examples and Common Mistakes
Good Examples
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Fairy Points is supposed to be fairly saturated, however the inner color can be less saturated to be brighter.
The 'firefly' spots must be minimally on the outside.
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Fairy Points only needs to be in at least 3 of the required ranges to pass.
Fairy points can have a suble gradient shift.

Common Mistakes
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If the 'firefly' spots are on the inside, they must be lighter to reflect lighter inner colors. 
The orbing must have lighter centers and cannot appear like tapering or holes.
See it in Action
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Roots

Rarity: Uncommon
Category: Markings


Info:  Roots is an uncommon leg marking that branches up from the feet in thick, vine-like tendrils.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Darker than the base of any color of equal or lower rarity.
Tones: Can have very subtle gradient of same color.
Shape: Must all connect and appear natural.

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Optional Marking Interactions

Roots + Crackle
Allows for a fullbody allowed marking that's a combo between the two. May be any color natural to the base.

Ziggy + Roots
Allows roots to be lightning shaped, otherwise same rules as Roots.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Roots cannot touch the horns.

Beard: Roots cannot touch the beard.

Back: Roots cannot touch the back.

Belly: Roots cannot touch the belly.

Leg Fur: Roots can touch leg fur.

Body Protrusions: Roots can touch certain protrusions.

Fins: Roots cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Roots must start at the feet and trail up the leg.
Roots can have 'thorns'.

Common Mistakes
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Roots may not have any tight lollipop curls.
Roots cannot appear as veins or lightning.
See it in Action
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Flicker

Rarity: Uncommon
Category: Markings


Info:  Flicker is an uncommon marking effect, that creates small-to-medium break effects around the points of the body that give it small uniqueness, allowing markings to have a break or tear in them. It functionally alters the original marking's range.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color: Same color as what it affects
Tones: Same tones as what it affects
Shape: Can be unnatural. Please see the spoiler below to see how it's allowed to affect specific markings.

Toggle Spoiler
Cannot Affect
(Not Allowed)
Cannot Affect (Can't do Anything) Can Only Reduce Min Required Can Only Increase Max Allowed Can Increase Max Allowed/Reduce Min Required Can Add Breaks/Tapering or Holes or Increase Max Allowed Can Add Breaks/Tapering or Increase Max Allowed Can Add Breaks/Tapering or Holes or Reduce Min Required Can Increase Max Allowed/Reduce Min Required or Add Holes Can Increase Max Allowed or Reduce Min Required or Add Breaks/Tapering Can Increase Max Allowed or Reduce Min Required or Add Holes or Breaks/Tapering Can Make Holes or Add Breaks/Tapering
Bi-Colored Accents Brindle Darkening Blush Roots Appaloosa Fizz Back Stock Hooded Boots Banded
Crested Arcane Canvas Eye Spots Dino Tips Peregrine Maned Bald Okapi Dipped Filigree
Dark Side of the Moon Barbaric Crackle Faun Fairy Points   Python   Front Stock Swipe Dunked Giraffe
Faceting Cloudy Leopard Lightening Masked   Slash   Panda Veins Faded Stickers
Filter Dusted Merle Songbird Orca   Tiger   Tabby   Fox Ziggy
Frosted Easter Painting Spotted   Toasted           Highlight  
Good and Bad Wolves Glazed Stone               Overlay  
Marbled Helix Striped               Parrot  
Mummified Inverted                 Race  
Ombre Iridescent                 Shaded  
Ornate Moonlight                 Shadow  
Patchwork Paint Dump                 Siamese  
Shimmer Pigeon                 Snowed  
Skeletal Pinto                 Underbelly  
Stained Pour                 Traced  
Starry Skew                    
Smokey Sunny                    
  Ticked                    

Holes: Holes-YesTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-Yes

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Flicker can touch the horns.

Beard: Flicker can touch the beard.

Back: Flicker can touch the back.

Belly: Flicker can touch the belly.

Leg Fur: Flicker can touch leg fur.

Body Protrusions: Flicker can touch certain protrusions.

Fins: Flicker can touch the fins.

Examples and Common Mistakes
Good Examples
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Flicker does not have to affect every instance of the marking it is affecting. 
Flicker can affect itself as well.

Common Mistakes
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If no other regular markings are present, it does not show. (Example with Bi-Colored)
Flicker should not mimic accents.
See it in Action
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Toasted

Rarity: Uncommon
Category: Markings


Info:  Toasted is an uncommon marking that adds a dark gradient to outer parts of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than and more desaturated than the base.
Tones: Must be 2-3 toned.
Shape: Cannot be too unnatural

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-NoSoft-Edges-YesBlended-Edges-Yes  Gradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Optional Marking Interactions

Fairy Points + Toasted
Allows for either Fairy Points to be darker instead of lighter, while retaining the orbing and saturation, or for Toasted to be lighter instead of darker, with no orbing and being desaturated.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Toasted can touch the horns.

Beard: Toasted must touch the beard.

Back: Toasted can touch the back.

Belly: Toasted cannot touch the belly.

Leg Fur: Toasted can touch leg fur.

Body Protrusions: Toasted can touch certain protrusions.

Fins: Toasted can touch the fins.

Examples and Common Mistakes
Good Examples
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The 'firefly' spots are completely optional.
Toasted must be darker the further out it is from the body.
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Toasted only needs to be in at least 3 of the required ranges to pass.
If Toasted is on the feet, it must be on all four feet. This counts as one range.

Common Mistakes
IMAGE
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The orbing must have lighter centers and cannot appear like tapering or holes.
If the 'firefly' spots are on the inside, they must be darker to reflect darker inner colors. 
See it in Action
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Front Stock

Rarity: Uncommon
Category: Markings


Info:  Front Stock is an uncommon marking that traces along the front legs and chest of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Any color natural to the base
Tones: Single color
Shape: Natural

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-No

 

Optional Marking Interactions

Okapi + Front Stock
Allows Okapi on the front of the legs instead of the back, but otherwise has Okapi's rules.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Front Stock cannot touch the horns.

Beard: Front Stock cannot touch the beard.

Back: Front Stock cannot touch the back.

Belly: Front Stock cannot touch the belly.

Leg Fur: Front Stock can touch leg fur.

Body Protrusions: Front Stock can touch certain protrusions.

Fins: Front Stock cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Can have multiple breaks but must taper.
Can have choppy uneven edges.

Common Mistakes
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Cannot be too unnatural.
Can only have fur texture if on leg fur.
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Cannot have a rough solid break.
Must be on all four legs at minimum.
See it in Action
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