Subgroup: Modifier
Energy does not glow.
Subgroup: Color
This trait is/can be an Add-on trait!
The colors on the design do not move around at all.
Makes the energy move around.
Subgroup: Area
If the Tally has Mimic Energy: The energy marking is allowed to be on the entire tally, including the mane, tail, ears, horns, etc. This doesn't have to show!Otherwise: The energy is allowed to be on the mane, horns, hooves, inner ears, and cheeks, but doesn't have to!
Three or four distinct colors.
This trait is an Add-on trait!Makes the energy bleed off the wings and tail onto the body.
This trait is an Add-on trait!The Energy must take up a large area in the areas it's located in.
The design must be fairly simple.
Info: Accents are uncommon small marks around the points of the body that give it small uniqueness, such as adding in spots around the muzzle, or adding fake holes in the boots marking on the feet.
Tier: Tier 1 ModifierColor: Any color natural to the baseTones: Multi-tones/gradients allowedShape: CircularHoles: Tapering: Breaks:
Symmetry: Nuances: Edges:
Wing Ranges
Horns: Accents can cover the horns.
Beard: Accents can touch the beard.
Back: Accents can touch the back.
Belly: Accents can touch the belly.
Leg Fur: Accents can cover leg fur.
Body Protrusions: Accents can cover certain protrusions.
Fins: Accents can touch the fins.
Info: Appaloosa is an uncommon marking that adds a light blanket along the back and/or rear of the spirit with holes in it.
Tier: Tier 3Color: Lighter than/Similar HueTones: Subtle gradients of similar hues allowedShape: Natural, with some unnatural shaping allowedHoles: Tapering: Breaks:
Optional Marking Interactions
Appaloosa + SnowedAllows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Snowed. Becomes Tier 3, with the same color and tones as Appaloosa.
Appaloosa + FrostedAllows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Frosted. Becomes Tier 3, with the same color and tones as Appaloosa.
Appaloosa + OkapiRestricts Okapi to Appaloosa's range with the lighter undermarking required and the top marking darking than the base, at Tier 3.
Horns: Appaloosa cannot touch the horns.
Beard: Appaloosa cannot touch the beard.
Back: Appaloosa can touch the back.
Belly: Appaloosa cannot touch the belly.
Leg Fur: Appaloosa cannot touch leg fur.
Body Protrusions: Appaloosa cannot touch certain protrusions.
Fins: Appaloosa cannot touch the fins.
Info: Back Stock is an uncommon marking that traces along the back of the legs of the spirit.
Tier: Tier 3Color: Any color natural to the baseTones: Single ColorShape: NaturalHoles: Tapering: Breaks:
Okapi + Back StockRequires the undercolor of Okapi, which can be lighter or darker than the base, while the stripes are cut out from it as holes. Does not allow colored striping. Considered Tier 2 with Okapi's max range and Back Stock's minimum range.
Horns: Back Stock cannot touch the horns.
Beard: Back Stock cannot touch the beard.
Back: Back Stock cannot touch the back.
Belly: Back Stock cannot touch the belly.
Leg Fur: Back Stock can touch leg fur.
Body Protrusions: Back Stock can touch certain protrusions.
Fins: Back Stock cannot touch the fins.
Info: Bald is an uncommon facial marking that puts a white mask on the face of the spirit.
Tier: Tier 3Color: White/Off-WhiteTones: Single ColorShape: NaturalHoles: Tapering: Breaks:
Bald + MaskedThis combination makes a facial marking that can be any natural color to the base with no minimum range, and uses Masked's max range. Becomes Tier 2.
Bald + BlushAllows Blush a larger range on the cheeks, but otherwise same rules as Blush.
Wings: Bald cannot touch the wings.
Horns: Bald can touch the horns.
Beard: Bald must touch the beard.
Back: Bald cannot touch the back.
Belly: Bald cannot touch the belly.
Leg Fur: Bald cannot touch leg fur.
Body Protrusions: Bald cannot touch certain protrusions.
Fins: Bald cannot touch the fins.
Info: Bi-Colored is an uncommon marking that adds a hard edged other color to the spirit's markings.
Tier: Tier 1 ModifierColor: Any color of any base of equal or lower rarity to the baseTones: Different colors on seperate markings allowedShape: Around 30-60% coverage of each affected markingHoles: Tapering: Breaks:
Bi-colored + OmbreAllows for one or the other to be two colors instead of one without requiring the edge of the other.
Horns: Bi-Colored can touch the horns.
Beard: Bi-Colored can touch the beard.
Back: Bi-Colored can touch the back.
Belly: Bi-Colored can touch the belly.
Leg Fur: Bi-Colored can touch leg fur.
Body Protrusions: Bi-Colored can touch certain protrusions.
Fins: Bi-Colored can touch the fins.
Info: Crested is an uncommon marking that puts a patch or a few patches of certain precious gem colors on the body.
Tier: Tier 2Color: Must be commonly known gem or metal colored listed in the spoiler below:
(You do not have to use the sliders! As long as the colors are close!)Please reference the mid section for the marking color. The dark colors on the left and light colors on the right are meant only for mock shadows and highlights.
Tones: Up to 4 tones of a single color/sliderShape: Can be unnatural, cannot cover more than 25% of the bodyHoles: Tapering: Breaks:
Crested + ShimmerThis combination allows for a fullbody crested effect that can be any tier from 2-5.
Crested + FacetingGives Crested some faceting, aka restricts Faceting to Crested and allows for any color.
Horns: Crested cannot touch the horns.
Beard: Crested can touch the beard.
Back: Crested can touch the back.
Belly: Crested can touch the belly.
Leg Fur: Crested can touch leg fur.
Body Protrusions: Crested can touch certain protrusions.
Fins: Crested can touch the fins.
Info: Eye Spots is an uncommon marking that adds false large eye spots on the spirit in certain places.
Tier: Tier 2Color: Any color natural to the base; ring/center must be lighter or darkerTones: Two or three tonedShape: Circular/oval/tear/eye shapedHoles: Tapering: Breaks:
Eye Spots + SpottedAllows eye spots to be anywhere on the body.
Python + Eye SpotsAllows for a handful of small blobby spots with outlines anywhere on the body except the hands/feet, muzzle, whiskers, and chest. Counts as Tier 3, may be any color natural to the base, with no gradient allowed.
Eye Spots + LeopardAllows Eye Spots to be all over the character without a restriction on number of rings or color, but cannot be too dense and must be fairly spread out. Has Leopard's minimum range. Can have the occasional break in the rings as long as it's the minority.
Horns: Eye Spots cannot touch the horns.
Beard: Eye Spots cannot touch the beard.
Back: Eye Spots can touch the back.
Belly: Eye Spots cannot touch the belly.
Leg Fur: Eye Spots cannot touch leg fur.
Body Protrusions: Eye Spots can touch certain protrusions.
Fins: Eye Spots can touch the fins.
Info: Fairy Points is an uncommon marking that colors the tips of the body in bright colors. "Orbing," or the addition of soft-edged orbs, is required at the border of each color.
Tier: Tier 2Color: Bright colors natural to the base, and must be lighter towards the extremities of the design. Tones: Must have multi-tones/gradients of similar hueShape: NaturalHoles: Tapering: Breaks:
Fairy Points + ToastedAllows for either Fairy Points to be darker instead of lighter, while retaining the orbing and saturation, or for Toasted to be lighter instead of darker, with no orbing and being desaturated.
Horns: Fairy Points can touch the horns.
Beard: Fairy Points must touch the beard.
Back: Fairy Points can touch the back.
Belly: Fairy Points cannot touch the belly.
Leg Fur: Fairy Points must touch leg fur.
Body Protrusions: Fairy Points can touch certain protrusions.
Fins: Fairy Points can touch the fins.
Info: Roots is an uncommon leg marking that branches up from the feet in thick, vine-like tendrils.
Tier: Tier 3Color: Darker than the base of any color of equal or lower rarity.Tones: Can have very subtle gradient of same color.Shape: Must all connect and appear natural.Holes: Tapering: Breaks:
Roots + CrackleAllows for a fullbody allowed marking that's a combo between the two. May be any color natural to the base.
Ziggy + RootsAllows roots to be lightning shaped, otherwise same rules as Roots.
Horns: Roots cannot touch the horns.
Beard: Roots cannot touch the beard.
Back: Roots cannot touch the back.
Belly: Roots cannot touch the belly.
Leg Fur: Roots can touch leg fur.
Body Protrusions: Roots can touch certain protrusions.
Fins: Roots cannot touch the fins.
Info: Flicker is an uncommon marking effect, that creates small-to-medium break effects around the points of the body that give it small uniqueness, allowing markings to have a break or tear in them. It functionally alters the original marking's range.
Tier: Tier 1 ModifierColor: Same color as what it affectsTones: Same tones as what it affectsShape: Can be unnatural. Please see the spoiler below to see how it's allowed to affect specific markings.
Holes: Tapering: Breaks:
Horns: Flicker can touch the horns.
Beard: Flicker can touch the beard.
Back: Flicker can touch the back.
Belly: Flicker can touch the belly.
Leg Fur: Flicker can touch leg fur.
Body Protrusions: Flicker can touch certain protrusions.
Fins: Flicker can touch the fins.
Info: Toasted is an uncommon marking that adds a dark gradient to outer parts of the spirit.
Tier: Tier 2Color: Darker than and more desaturated than the base.Tones: Must be 2-3 toned.Shape: Cannot be too unnaturalHoles: Tapering: Breaks:
Horns: Toasted can touch the horns.
Beard: Toasted must touch the beard.
Back: Toasted can touch the back.
Belly: Toasted cannot touch the belly.
Leg Fur: Toasted can touch leg fur.
Body Protrusions: Toasted can touch certain protrusions.
Fins: Toasted can touch the fins.
Info: Front Stock is an uncommon marking that traces along the front legs and chest of the spirit.
Tier: Tier 3Color: Any color natural to the baseTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Okapi + Front StockAllows Okapi on the front of the legs instead of the back, but otherwise has Okapi's rules.
Horns: Front Stock cannot touch the horns.
Beard: Front Stock cannot touch the beard.
Back: Front Stock cannot touch the back.
Belly: Front Stock cannot touch the belly.
Leg Fur: Front Stock can touch leg fur.
Body Protrusions: Front Stock can touch certain protrusions.
Fins: Front Stock cannot touch the fins.