Traits

Tufted Bangs (Kiji)

Tufted Bangs (Kiji)

Rarity: Common
Category: Mane
Species: Kijikaiaku

Subgroup: Bangs

A short tuft of fur on the top of the head.

Custom Trait Information: Cannot touch the eyes, cannot be parted (unless around horns). Can be smaller or shaped like a cowlick, can be curly or flat/trimmed.

Tufted Bangs (Sub)

Tufted Bangs (Sub)

Rarity: Common
Category: Mane
Species: Subtalleon

Subgroup: Bangs

A short tuft of fur on the top of the head.

Custom Trait Information: Cannot touch the eyes, cannot be parted (unless around horns). Can be smaller or shaped like a cowlick, can be curly or flat/trimmed.

Tang Tail Fin

Tang Tail Fin

Rarity: Common
Category: Tail
Species: Subtalleon

A regular fan shaped tail fin.

Custom Trait Information: Can have more or less tatters. Can be more U shaped in either direction. Cannot be V shaped or resemble Arrow tail.

Whale Tail Fin

Whale Tail Fin

Rarity: Common
Category: Tail
Species: Subtalleon

A tail resembling that of whales or dolphins.

Custom Trait Information: Ridging along the edge can be more prominant, tail can have more of a V shape or be wider. Tail in general must remain smaller.

Arrow Tail Fin

Arrow Tail Fin

Rarity: Common
Category: Tail
Species: Subtalleon

A v shaped tail fin connecting from top to bottom.

Custom Trait Information: Can be more V shaped, more drastic, or have thinner tips. Cannot be U shaped.

Short Tail Fur

Short Tail Fur

Rarity: Common
Category: Tail
Species: Kijikaiaku

A short tail fur.

Custom Trait Information: Can be any short style, cannot resemble Tufted or Medium. Cannot have layering.

Medium Tail Fur

Medium Tail Fur

Rarity: Common
Category: Tail
Species: Kijikaiaku

​A regular length tail fur.

Custom Trait Information: Must be a medium length fur, cannot appear like Fluffy. Cannot be too short or long.

Tufted Tail Fur

Tufted Tail Fur

Rarity: Common
Category: Tail
Species: Kijikaiaku

​Short fur only at the end of the tail.

Custom Trait Information: Fur can be any short/fluffy style, but cannot be longer. must only be around the tip of the tail.

Slash

Rarity: Common
Category: Markings


Info:  A small mark on a particular part of the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color:
Lighter or Darker than the base
Tones: Single Color
Shape: Stripe or V shape, can be an X, heart, or circle in certain areas as well

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Slash + Stickers
Allows Slash to be full body allowed range.

Ranges and Coverage
Kiji Range
Tally%20Slash.png

Wing Ranges

Feather
Leather

Horns: Slash cannot touch the horns.

Beard: Slash cannot touch the beard.

Back: Slash cannot touch the back.

Belly: Slash can touch the belly.

Leg Fur: Slash cannot touch leg fur.

Body Protrusions: Slash can touch certain protrusions.

Fins: Slash cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Slash can make an X shape or have two-three slashes in the same area.
Slash can make a heart shape, but it must be on the chest.
It is not allowed to zig-zag and must be straight.

Common Mistakes
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Slash cannot be in multiple places at once.
Slash can only make a circle when on the cheeks, chest, front of legs, and top of tail.
Slash can only make a V when on the back of the neck or throat.
See it in Action
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Swipe

Rarity: Common
Category: Markings


Info:  Creates a long, singular stripe on both sides of the spirit's body. Cannot touch the back or belly without Flicker. Must be in one of three ranges at minimum: The neck to the shoulder; the front arm to the hip/back leg; or the entire length of the tail.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color:
Natural to the base
Tones: Single Color
Shape: Natural

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Race + Swipe
Allows Race to have multiple 'fingers' where it branches off, otherwise has the same rules as Race.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feather Range
Leather Range

Horns: Swipe cannot touch the horns.

Beard: Swipe cannot touch the beard.

Back: Swipe cannot touch the back.

Belly: Swipe cannot touch the belly.

Leg Fur: Swipe cannot touch leg fur.

Body Protrusions: Swipe cannot touch certain protrusions.

Fins: Swipe cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Swipe can sway and curve a bit.
Swipe can change width a bit.

Common Mistakes
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Swipe should not be close to or connected on the spine without Flicker.
Swipe cannot change width or direction too drastically.
See it in Action
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Dunked

Rarity: Common
Category: Markings


Info:   Dunked is a hard edged marking that either covers the back end or front end of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Any color natural to the base.
Tones: No gradients/multi-tones
Shape: No unnatural shapes/designs

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Dunked + Faded
Allows for a soft edged Dunked, with Faded's colors, otherwise the same rules as Dunked.

Ranges and Coverage
Kiji Range 1
Kiji Range 2
Tally Range 1
Tally Range 2

Wings: Dunked cannot touch the wings.

Horns: Dunked must cover the horns if in range.

Beard: Dunked must touch the beard if in area.

Back: Dunked can touch the back if in area.

Belly: Dunked cannot touch the belly.

Leg Fur: Dunked can touch leg fur if in area.

Body Protrusions: Dunked can touch certain protrusions if in area.

Fins: Dunked can touch the fins if in area.

Examples and Common Mistakes
Good Examples
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If on the front half, must expand from the nose out like a sheet.
The farther Dunked is down the chest, the father up the legs it must be and vice versa.
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Dunked can be on head or tail and not the feet.
Dunked can be on feet and not connect to tail or chest.

Common Mistakes
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Dunked cannot have both head and tail ranges.
Cannot have long dips.
The whiskers must all be colored if the chest is close to full range.
See it in Action
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Darkening

Rarity: Common
Category: Markings


Info:  Darkening is a free marking which darkens small areas. It can be used for ear insides, paw pads, around eyes and mouth, etc.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1
Color: Darker than but same hue as the base
Tones: Single color
Shape: Natural

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Ranges and Coverage
Kiji Range
Tally Range

Wings: Darkening cannot touch the wings.

Horns: Darkening cannot touch the horns.

Beard: Darkening cannot touch the beard.

Back: Darkening cannot touch the back.

Belly: Darkening cannot touch the belly.

Leg Fur: Darkening cannot touch leg fur.

Body Protrusions: Darkening cannot touch certain protrusions.

Fins: Darkening cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Can be black.
Nuances must still be similar hue.

Common Mistakes
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Must be the similar hue as the base. Cannot be yellow or orange if the base is Crimson, etc.
Darkening should be subtle and not too obvious.
See it in Action
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Boots Marking

Rarity: Common
Category: Markings


Info:  Boots are a common foot marking that stretches up past the ankles. They can be on one foot or all feet.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color:
Any color natural to the base, black, or white
Tones: Can have a subtle gradient of same color
Shape: Cannot be too unnatural

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes   Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-No

Optional Marking Interactions

Boots + Tips
Allows Tips to be cut out of boots, and restricts Tips to the feet.

Ranges and Coverage
Kiji Range
Tally Range

Wings: Boots cannot touch the wings.

Horns: Boots cannot touch the horns.

Beard: Boots cannot touch the beard.

Back: Boots cannot touch the back.

Belly: Boots cannot touch the belly.

Leg Fur: Boots must touch leg fur if in the area.

Body Protrusions: Boots must touch certain protrusions if in the area.

Fins: Boots cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Boots can be on only one leg.
All instances of Boots do not have to be the same shape or size.

Common Mistakes
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All instances of boots must be the same color.
Can only have fur texturing if it has leg fur.
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Boots cannot be too fancy or unnatural.
Cannot have too drastic of a nuance.
See it in Action
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Dipped

Rarity: Common
Category: Markings


Info:  Dipped is a common, solid marking blanketing along the underside of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Any color natural to the base.
Tones: No gradients/multi-tones
Shape: No unnatural shapes/designs

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Dipped + Underbelly
Allows Dipped/Underbelly to be restricted to the belly/insides of the legs, and on the face/farther down the legs. Tier 3.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered 1
Feathered 2
Leather 1
Leathered 2

Horns: Dipped cannot touch the horns.

Beard: Dipped can touch the beard.

Back: Dipped cannot touch the back.

Belly: Dipped must touch the belly if in area.

Leg Fur: Dipped must touch leg fur if in area.

Body Protrusions: Dipped can touch certain protrusions.

Fins: Dipped can touch the fins.

Examples and Common Mistakes
Good Examples
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Dipped can be on the wings instead of the body.
Dipped can be on both wings and body.

Common Mistakes
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Dipped goes from bottom to top from the legs.
Dipped cannot be broken if located on the belly.
See it in Action
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Fox Marking

Rarity: Common
Category: Markings


Info:  Fox is a common marking that puts fox-like markings on the coat of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Must appear white, off-white, or silver on the face, neck, and belly (with no color tinting allowed), however the legs, ears, and tail are allowed to be darker than the base instead.
Tones: Can't be multi-toned in same areas
Shape: No unnatural shapes/designs

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-Yes

Edges: Hard-Edge-Yes  Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Fox + Tabby
Allows for Tabby to be a very desaturated lighter or darker than the base color, but otherwise has Tabby's rules.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Fox cannot touch the horns.

Beard: Fox must cover the beard.

Back: Fox cannot touch the back.

Belly: Fox must touch the belly.

Leg Fur: Fox must touch leg fur if in area.

Body Protrusions: Fox can touch certain protrusions.

Fins: Fox cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Ears, legs, and tail are each optional.
If on the legs, it can be on only the front or only the back, but must be on both.
The ears, legs, and tail can be white.

Common Mistakes
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Only the ears, legs, and tail can be darker than the base.
Cannot have fancy shaped edges.
See it in Action
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Highlight

Rarity: Common
Category: Markings


Info:  Highlight is a soft toned belly marking that adds a bit of variation to the coat.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Must be lighter than but the same hue as the base
Tones: Single color, no gradients
Shape: Natural

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Optional Marking Interactions

Tiger + Highlight
Allows for having solely the soft edged underbelly.

Highlight + Shaded
Allows for a gradual fade through the coat from top to bottom going from dark to light.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered 2
Feathered 1
Leathered 2
Leather 1

Horns: Highlight cannot touch the horns.

Beard: Highlight can touch the beard.

Back: Highlight cannot touch the back.

Belly: Highlight must touch the belly if in area.

Leg Fur: Highlight must cover leg fur if in area.

Body Protrusions: Highlight can touch certain protrusions.

Fins: Highlight can touch the fins.

Examples and Common Mistakes
Good Examples
Highlight%20G1.png
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Highlight can be on the wings instead of the body.
Highlight can be on both wings and body.

Common Mistakes
IMAGE
Highlight%20B1.png
Highlight goes from bottom to top from the legs.
Highlight cannot be broken if located on the belly.
See it in Action
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Maned

Rarity: Common
Category: Markings


Info:  Maned is a common, solid marking that shows off the longer furred areas of your spirit with a different color. On tallies, this can cover half or all of the mane, as well as the longer furred traits if they have them. You need Cut Energy to put Maned on the wings and tail fin.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Any color of any base of same or lower rarity
Tones: Can be different colored in separate ranges
Shape: Natural

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Optional Marking Interactions

Pigeon + Maned
Gives Pigeon the Maned range.

Maned + Ombre
Allows Ombre to have a unique blended effect coming from the roots of the fur out.

Ranges and Coverage
Kiji Range
Tally Range

Wings: Maned cannot touch the wings.

Horns: Maned cannot touch the horns.

Beard: Maned can touch the beard.

Back: Maned can touch the back.

Belly: Maned can touch the belly.

Leg Fur: Maned can touch leg fur.

Body Protrusions: Maned can touch certain protrusions.

Fins: Maned can touch the fins.

Examples and Common Mistakes
Good Examples
Maned%20G1.png
Maned%20G2.png
Maned does not have to be on the tail, nor does it have to appear in the entirety.
Maned can be different colors for every range, though each must follow the marking rules.

Common Mistakes
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The underbelly fur and back fur must be the same color as the mane color and affected by the same marking modifiers.
Leg furs must all be the same, no different colors per legs.
See it in Action
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Overlay

Rarity: Common
Category: Markings


Info:  Overlay is a common, solid marking blanketing along the back of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Lighter or darker than but the same hue as the base
Tones: Single color
Shape: Natural

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Optional Marking Interactions

Overlay + Striped
Allows for stripes to be cut out from Overlay.

Overlay + Python
Allows for patches or large spots to be cut out of Overlay.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered 1
Feathered 2
Leather 1
Leather 2

Horns: Overlay cannot touch the horns.

Beard: Overlay cannot touch the beard.

Back: Overlay can touch the back.

Belly: Overlay cannot touch the belly.

Leg Fur: Overlay cannot touch leg fur.

Body Protrusions: Overlay cannot touch certain protrusions.

Fins: Overlay cannot touch the fins.

Examples and Common Mistakes
Good Examples
Overlay%20G3.png
Overlay%20G1.png
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Overlay can be on the wings instead of the body.
It is allowed to be a smallish patch.
Overlay may follow fur texturing if on the mane or other fur mutations.

Common Mistakes
IMAGE
Overlay%20B1.png
Overlay comes from top down.
It cannot have any large dips in it.
See it in Action
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Race Marking

Rarity: Common
Category: Markings


Info:  Race is a common marking that trails along the face or back in a long straight line.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Lighter or darker than but the same hue as the base, or black or white
Tones: Single color
Shape: Natural

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Okapi + Race
This combination allows for a 'dun' marking to replace the two, but must be a tier 3 marking darker than the base. This means that darker-than-the-base stripes are allowed around the ankles and lower legs, and a dorsal stripe is required (a long stripe down the spine). Additional minor, short striping is allowed around the shoulders and on the top of the head/forehead. This interaction, if used, does not allow for Okapi's lighter undermarking.

Race + Swipe
Allows Race to have multiple 'fingers' where it branches off, otherwise has the same rules as Race.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Race cannot touch the horns.

Beard: Race cannot touch the beard.

Back: Race can touch the back.

Belly: Race cannot touch the belly.

Leg Fur: Race cannot touch leg fur.

Body Protrusions: Race cannot touch certain protrusions.

Fins: Race cannot touch the fins.

Examples and Common Mistakes
Good Examples
Race%20G1.png
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If race is on the sides (Like racing stripes) it must have one end open ended and one side closed.
Race can be only on the head.

Common Mistakes
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It cannot connect in multiple spots or look like an X (Must be Y or V shape.)
While Race can have variations in width, they cannot be too unnatural.
See it in Action
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Shadow Marking

Rarity: Common
Category: Markings


Info:  Shadow is a soft toned belly marking that darkens the coat.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Must be darker than but the same hue as the base
Tones: Single color natural to the base
Shape: Natural

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Optional Marking Interactions

Shadow + Snowed
Allows for a gradual fade through the coat from top to bottom, going from light to dark.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

 

Feathered 2
Feathered 1
Leathered 2
Leather 1

Horns: Shadow cannot touch the horns.

Beard: Shadow can touch the beard.

Back: Shadow cannot touch the back.

Belly: Shadow must touch the belly if in area.

Leg Fur: Shadow must cover leg fur if in area.

Body Protrusions: Shadow can touch certain protrusions.

Fins: Shadow can touch the fins.

Examples and Common Mistakes
Good Examples
Shadow%20G1.png
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Shadow can be on the wings instead of the body.
Shadow can be on both wings and body.

Common Mistakes
IMAGE
Shadow%20B1.png
Shadow goes from bottom to top from the legs.
Shadow cannot be broken if located on the belly.
See it in Action
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