Traits

Toasted

Rarity: Uncommon
Category: Markings


Info:  Toasted is an uncommon marking that adds a dark gradient to outer parts of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than and more desaturated than the base.
Tones: Must be 2-3 toned.
Shape: Cannot be too unnatural

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-NoSoft-Edges-YesBlended-Edges-Yes  Gradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Optional Marking Interactions

Fairy Points + Toasted
Allows for either Fairy Points to be darker instead of lighter, while retaining the orbing and saturation, or for Toasted to be lighter instead of darker, with no orbing and being desaturated.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Toasted can touch the horns.

Beard: Toasted must touch the beard.

Back: Toasted can touch the back.

Belly: Toasted cannot touch the belly.

Leg Fur: Toasted can touch leg fur.

Body Protrusions: Toasted can touch certain protrusions.

Fins: Toasted can touch the fins.

Examples and Common Mistakes
Good Examples
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The 'firefly' spots are completely optional.
Toasted must be darker the further out it is from the body.
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Toasted only needs to be in at least 3 of the required ranges to pass.
If Toasted is on the feet, it must be on all four feet. This counts as one range.

Common Mistakes
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The orbing must have lighter centers and cannot appear like tapering or holes.
If the 'firefly' spots are on the inside, they must be darker to reflect darker inner colors. 
See it in Action
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Front Stock

Rarity: Uncommon
Category: Markings


Info:  Front Stock is an uncommon marking that traces along the front legs and chest of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Any color natural to the base
Tones: Single color
Shape: Natural

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-No

 

Optional Marking Interactions

Okapi + Front Stock
Allows Okapi on the front of the legs instead of the back, but otherwise has Okapi's rules.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Front Stock cannot touch the horns.

Beard: Front Stock cannot touch the beard.

Back: Front Stock cannot touch the back.

Belly: Front Stock cannot touch the belly.

Leg Fur: Front Stock can touch leg fur.

Body Protrusions: Front Stock can touch certain protrusions.

Fins: Front Stock cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Can have multiple breaks but must taper.
Can have choppy uneven edges.

Common Mistakes
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Cannot be too unnatural.
Can only have fur texture if on leg fur.
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Cannot have a rough solid break.
Must be on all four legs at minimum.
See it in Action
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Crackle

Rarity: Rare
Category: Markings


Info:  Crackle is an uncommon marking that covers at least 50% of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Natural to the base.
Tones: Up to three tones.
Shape: Thin and branching.

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes   Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Roots + Crackle
Allows for a fullbody allowed marking that's a combo between the two. May be any color natural to the base.

Veins + Crackle
Allows for full body allowed veins coverage that otherwise follows Veins's rules.

Ziggy + Crackle
Allows thick lightning bolt shapes anywhere. Color must be single-toned and natural to the base.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Crackle can touch the horns.

Beard: Crackle can touch the beard.

Back: Crackle can touch the back.

Belly: Crackle can touch the belly.

Leg Fur: Crackle can touch leg fur.

Body Protrusions: Crackle can touch certain protrusions.

Fins: Crackle can touch the fins.

Examples and Common Mistakes
Good Examples
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Crackle must appear to cover 50% range.
Crackle can appear as lightning.
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Crackle can appear as shattered glass.
Crackle must be fairly straight.

Common Mistakes
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Crackle cannot appear as Striped or Ziggy.
Crackle cannot mimic veins.
See it in Action
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Frosted Marking

Rarity: Uncommon
Category: Markings


Info:  Frosted is an uncommon marking that resembles the powdered sugar on powdered donuts.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1
Color: White or off-white
Tones: Single color
Shape: Natural

Holes: Holes-NoTapering: Tapering-MustBreaks: Breaks-Must

Symmetry: Symmetry-Yes  Asymmetry-YesNuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-Yes   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Appaloosa + Frosted
Allows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Frosted. Becomes Tier 3, with the same color and tones as Appaloosa.

Frosted + Snowed
Allows for Snowed to have varying hardness of spots and flecks along the edge, otherwise has Snowed's rules.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Frosted must touch the horns.

Beard: Frosted cannot touch the beard.

Back: Frosted must touch the back.

Belly: Frosted cannot touch the belly.

Leg Fur: Frosted can touch leg fur.

Body Protrusions: Frosted can touch certain protrusions.

Fins: Frosted can touch the fins.

Examples and Common Mistakes
Good Examples
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Frosted must be small dots, not a soft edge.
Frosted can be more spread out throughout, or more condensed closer to the spine.

Common Mistakes
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The flecks along the edge must be fairly tiny, no bigger than a few pixels each.
Cannot be too spread out.
See it in Action
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Songbird

Rarity: Legendary
Category: Markings


Info:  Songbird is a legendary marking that trails along the face and side of the design, mimicking markings some birds have.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than the base for the lines, lighter than the base for the inner blend.
Tones: Single tone for each part.
Shape: Cannot be too unnatural.

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-YesBlended-Edges-Yes  Gradient-Edges-NoTextured-Edges-NoMixed-Edges-Must

Optional Marking Interactions

Songbird + Mummified
This combination allows for mummified to have a border on its hard edge, and can be any shape/direction, however it must be Tier 2.

Skeletal + Songbird
Gives a fade of any color off the edges of skeletal.

Ranges and Coverage
Kiji Range
Tally Range

Wings: Songbird cannot touch the wings.

Horns: Songbird cannot touch the horns.

Beard: Songbird cannot touch the beard.

Back: Songbird can touch the back.

Belly: Songbird can touch the belly.

Leg Fur: Songbird cannot touch leg fur.

Body Protrusions: Songbird cannot touch certain protrusions.

Fins: Songbird cannot touch the fins.

Examples and Common Mistakes
Good Examples
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If Songbird has a gradient, it must be noticeably lighter.
Gradients do not have to follow the entire length of the line, just most, and must taper if so.
Songbird can be varying sizes.

Common Mistakes
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The gradient on Songbird can only be on the one inner side of the lines.
If a gradient appears on the design, it must be on all instances of linework.
Songbird is not allowed to mimic other markings.
See it in Action
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Hooded

Rarity: Uncommon
Category: Markings


Info:  Hooded is an uncommon solid marking that drapes down the head, neck and back.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than but same hue as the base
Tones: Single color
Shape: Can be semi-unnatural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Optional Marking Interactions

Masked + Hooded
Allows Hooded to extend the entire face, or for Masked to be the same color as Hooded.

Ranges and Coverage
Kiji Range 1
Kiji Range 2
Tally Range 1
Tally Range 2

Wing Ranges

Feathered
Leather

Horns: Hooded can touch the horns.

Beard: Hooded cannot touch the beard.

Back: Hooded can touch the back.

Belly: Hooded cannot touch the belly.

Leg Fur: Hooded cannot touch leg fur.

Body Protrusions: Hooded cannot touch certain protrusions.

Fins: Hooded cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Edges can appear tattered.
Hooded can be heavily textured on the mane.
Common Mistakes
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Tapering is not allowed around the face.
Cannot be too inorganic.
See it in Action
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Ombre

Rarity: Uncommon
Category: Markings


Info:  Ombre is an uncommon marking that adds a soft edge or gradient to the spirit's markings to fade the color into another.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Modifier
Color: Any color of any base of equal or lower rarity to the base
Tones: Different colors on seperate markings allowed
Shape: Around 30-60% coverage of each affected marking

Holes: Holes-NoTapering: Tapering-NoBreaks: Breaks-No

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-No

Edges: Hard-Edge-No  Soft-Edges-No   Blended-Edges-Yes   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interaction

Maned + Ombre
Allows Ombre to have a unique blended effect coming from the roots of the fur out.

Bi-colored + Ombre
Allows for one or the other to be two colors instead of one without requiring the edge of the other.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Ombre can touch the horns.

Beard: Ombre can touch the beard.

Back: Ombre can touch the back.

Belly: Ombre can touch the belly.

Leg Fur: Ombre can touch leg fur.

Body Protrusions: Ombre can touch certain protrusions.

Fins: Ombre can touch the fins.

Examples and Common Mistakes
Good Examples
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Ombre can affect the base coat ONLY if there are no regular markings.
Must affect every instance of the marking it's affecting.

Common Mistakes
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Can not be more than one extra color per marking used on.
Cannot appear on both sides of a marking it's affecting.
See it in Action
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Peregrine

Rarity: Uncommon
Category: Markings


Info:  Peregrine is an uncommon marking that makes a ticking or crescent-like pattern along the back facing backwards.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Darker or lighter than but same hue as the base
Tones: Single color
Shape: Thin U, V, or squiggly shaped

Holes: Holes-No Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-NoGradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Peregrine + Brindle
Allows for Brindle to be restricted to Peregrine's range, however requires the marking be under all tier 4 markings, and over all tier 5 markings.

Peregrine + Filigree
Allows for a fish-scale like design along the body. Cannot touch the legs, neck, or end half of the tail. Uses Peregrine's color rules.

Peregrine + Stickers
Allows Cheverons along the coat with no min or max range. Can be any color.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leather

Horns: Peregrine cannot touch the horns.

Beard: Peregrine cannot touch the beard.

Back: Peregrine can touch the back.

Belly: Peregrine cannot touch the belly.

Leg Fur: Peregrine cannot touch leg fur.

Body Protrusions: Peregrine cannot touch certain protrusions.

Fins: Peregrine cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Peregrine can be uniform.
It may have bits outside the lines.
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It can have a large break between patches.
It can be either dense and/or sparce.

Common Mistakes
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Peregrine must not look like lace or scales.
It cannot be scattered.
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Peregrine must not appear like stripes.
Line may not branch off.
See it in Action
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Filigree

Rarity: Legendary
Category: Markings


Info:  Filigree is a legendary marking that adds teardrop or petal-shaped patches to the body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Border must be natural to the base, inner bits can be any color.
Tones: Borders are a single color, inner bits can be different colors per spot and can have a gradient
Shape: Unnatural, must cover at least 25% of the design.

Holes: Holes-NoTapering: Tapering-YesBreaks: Breaks-Yes

Symmetry: Symmetry-Yes  Asymmetry-NoNuances: Nuances-Yes

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No   Gradient-Edges-No  Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Filigree + Marbled
Allows Filigree to be in patches or bunches. Can be any colors, but must have at least two tones. Tier 3.

Peregrine + Filigree
Allows for a fish-scale like design along the body. Cannot touch the legs, neck, or end half of the tail. Uses Peregrine's color rules.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Filigree can touch the horns.

Beard: Filigree can touch the beard.

Back: Filigree can touch the back.

Belly: Filigree can touch the belly.

Leg Fur: Filigree can touch leg fur.

Body Protrusions: Filigree can touch certain protrusions.

Fins: Filigree can touch the fins.

Examples and Common Mistakes
Good Examples
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All drops/petals must connect to the patch either by a string or from the side of a previous drop/petal.
Tapering is allowed, however it must only be a couple and can only come off the end of the string.

Common Mistakes
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Filigree may not appear like scales.
Filigree cannot connect from tip to end like a chain and may not mimic vines.
See it in Action
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Pinto

Rarity: Uncommon
Category: Markings


Info:  Pinto is an uncommon white marking that covers patches of the body in white marks. The splotches should be organic in shape.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: White/Off-white
Tones: Single color
Shape: Natural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Optional Marking Interactions

Merle + Pinto OR Skew
Allows for a koi-like patchy effect, with one color being black and/or white and the other being any other color.

Pinto + Skew
Allows for grey or tinted grey Pinto/Skew instead.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Pinto can touch the horns.

Beard: Pinto can touch the beard.

Back: Pinto can touch the back.

Belly: Pinto can touch the belly.

Leg Fur: Pinto can touch leg fur.

Body Protrusions: Pinto can touch certain protrusions.

Fins: Pinto can touch the fins.

Examples and Common Mistakes
Good Examples
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At least some of the base coat and marking areas need to be visible below Pinto.
Pinto can be incredibly minimal.
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Pinto can mimic most other natural hard edged markings.
It can have a natural semi-transparent halo around it.

Common Mistakes
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Pinto cannot make shapes to appear like stickers.
Pinto cannot be as small as Ticked.
See it in Action
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Python

Rarity: Uncommon
Category: Markings


Info:  Python is an uncommon marking that puts patches of multi-colors on the back of the spirit, much like on pythons.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Any color natural to the base
Tones: Can be two toned, the inside color can have a subtle gradient
Shape: Natural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-YesSoft-Edges-No  Blended-Edges-NoGradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Overlay + Python
Allows for patches or large spots to be cut out of Overlay.

Python + Eye Spots
Allows for a handful of small blobby spots with outlines anywhere on the body except the hands/feet, muzzle, whiskers, and chest. Counts as Tier 3, may be any color natural to the base, with no gradient allowed.

Python + Leopard
Allows for splotches along the coat consisting of three tones, with the inner color being the lightest. Can also mimic clouded leopard markings. Has Leopard's minimum range.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Python cannot touch the horns.

Beard: Python cannot touch the beard.

Back: Python can touch the back.

Belly: Python cannot touch the belly.

Leg Fur: Python cannot touch leg fur.

Body Protrusions: Python cannot touch certain protrusions.

Fins: Python cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Tapering must be the same color as the outer edge if it has it.
Only the inner color may have nuances.

Common Mistakes
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Python must mostly come from the spine.
While Python can appear similarly to poison dart frog markings, it cannot resemble Giraffe or Spotted too much.
See it in Action
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Shaded

Rarity: Uncommon
Category: Markings


Info:  Shaded is an uncommon soft darkening on top of the back and head. It allows for soft-edged orbing along the borders of itself.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Darker than but same hue as the base
Tones: Single color
Shape: Natural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Highlight + Shaded
Allows for a gradual fade through the coat from top to bottom going from dark to light.

Shaded + Siamese
Allows for a varigated coat similar to Snowshoe cats

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered 2
Feathered 1
Leather 2
Leather 1

Horns: Shaded can touch the horns.

Beard: Shaded cannot touch the beard.

Back: Shaded can touch the back.

Belly: Shaded cannot touch the belly.

Leg Fur: Shaded cannot touch leg fur.

Body Protrusions: Shaded cannot touch certain protrusions.

Fins: Shaded cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Tail range is allowed to be extended for sphynx tails.
Shaded can be on the wings instead of the body.
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It is allowed to be a smallish patch.
Holes can only be along the edge of the marking.

Common Mistakes
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Shaded comes from top down.
It cannot have any large dips in it.
See it in Action
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Siamese

Rarity: Uncommon
Category: Markings


Info:  Siamese is an uncommon marking that colors the tips of the body in a soft darker color.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Darker than but same hue as the base
Tones: Single color
Shape: Natural

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Siamese + Ticked
This combination allows for a 'roan' marking to replace the two, but must be a tier 3 marking.

Shaded + Siamese
Allows for a varigated coat similar to Snowshoe cats.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

Feathered
Leathered

Horns: Siamese can touch the horns.

Beard: Siamese must touch the beard.

Back: Siamese cannot touch the back.

Belly: Siamese cannot touch the belly.

Leg Fur: Siamese must touch leg fur if in area.

Body Protrusions: Siamese can touch certain protrusions.

Fins: Siamese can touch the fins.

Examples and Common Mistakes
Good Examples
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Siamese needs to be in all the required ranges to pass.
Siamese can only be soft edged on the face and ears.

Common Mistakes
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It cannot have a band around the head or on the whiskers between ranges.
Siamese cannot be the same color as other markings under it if said markings extend over Siamese's range.
See it in Action
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Skew

Rarity: Uncommon
Category: Markings


Info:  Skew is an uncommon black marking that covers patches of the body in black marks. All patches must be organically shaped.

Toggle Guide
Marking Rules/Overview

Tier: Tier 4
Color: Very dark grey/desaturated brown or black
Tones: Single color
Shape: Natural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-YesMixed-Edges-No

Optional Marking Interactions

Merle + Pinto OR Skew
Allows for a koi-like patchy effect, with one color being black and/or white and the other being any other color.

Pinto + Skew
Allows for grey or tinted grey Pinto/Skew instead.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Skew can touch the horns.

Beard: Skew can touch the beard.

Back: Skew can touch the back.

Belly: Skew can touch the belly.

Leg Fur: Skew can touch leg fur.

Body Protrusions: Skew can touch certain protrusions.

Fins: Skew can touch the fins.

Examples and Common Mistakes
Good Examples
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At least some of the base coat and marking areas need to be visible below Skew.
Skew may be incredibly minimal.
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Skew can mimic most other natural hard edged markings.
It can have a natural semi-transparent halo around it.

Common Mistakes
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Skew cannot make shapes to appear like stickers.
Skew cannot be as small as Ticked.
See it in Action
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Pour

Rarity: Unique
Category: Markings


Info:  Pour is a unique marking that resembles poured paint, and creates colorful swirled designs on the spirit's body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2 or 5
Color: Any color (if Tier 5) or on a filter such as overlay, multiply, or color dodge (if Tier 2)
Tones: Must be multi-toned
Shape: Should be natural-looking and swirly, not blended. Cannot be geometric shaped.

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-Yes

Edges: Hard-Edge-Yes Soft-Edges-Yes   Blended-Edges-NoGradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Optional Marking Interactions

Paint Dump + Pour
This combination allows for Paint Dump's marking shape with Pour's color mixing, however it must be Tier 2.

Shimmer + Pour
Allows Pour to be blended, must cover most of the body. Requires the marking be under all tier 4 markings, and over all tier 5 markings.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Pour can touch the horns.

Beard: Pour can touch the beard.

Back: Pour can touch the back.

Belly: Pour can touch the belly.

Leg Fur: Pour can touch leg fur.

Body Protrusions: Pour can touch certain protrusions.

Fins: Pour can touch the fins.

Examples and Common Mistakes
Good Examples
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You can have the marking be either Tier 2 or Tier 5, but not both.
If Tier 2 and over a marking, should not be so dark or bright as to completely obscure the marking(s) below.

Common Mistakes
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Pour cannot appear like splatters.
Pour may not have too many holes or tapering.
See it in Action
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Snowed

Rarity: Uncommon
Category: Markings


Info:  Snowed is an uncommon soft light marking on top of the back and head. Soft "orbs" may present along the border.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2
Color: Lighter than but same hue as the base
Tones: Single color
Shape: Natural

Holes: Holes-Yes Tapering: Tapering-Yes Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-No

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Appaloosa + Snowed
Allows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Snowed. Becomes Tier 3, with thes same color and tones as Appaloosa. 

Shadow + Snowed
Allows for a gradual fade through the coat from top to bottom, going from light to dark.

Frosted + Snowed
Allows for Snowed to have varying hardness of spots and flecks along the edge, otherwise has Snowed's rules.

Ranges and Coverage
Kiji Range
Tally Range

Wing Ranges

 

Feathered 2
Feathered 1
Leather 2
Leather 1

Horns: Snowed cannot touch the horns.

Beard: Snowed cannot touch the beard.

Back: Snowed can touch the back.

Belly: Snowed cannot touch the belly.

Leg Fur: Snowed cannot touch leg fur.

Body Protrusions: Snowed cannot touch certain protrusions.

Fins: Snowed cannot touch the fins.

Examples and Common Mistakes
Good Examples
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Tail range is allowed to be extended for sphynx tails.
Snowed can be on the wings instead of the body.
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It is allowed to be a smallish patch.
Holes can only be along the edge of the marking.

Common Mistakes
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Snowed comes from top down.
It cannot have any large dips in it.
See it in Action
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Mummified

Rarity: Unique
Category: Markings


Info:  Mummified is a unique marking that resembles the shadow of body wrappings. They create one-sided shaded bands along the spirit's body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 2 or 5
Color: Darker than the base (if Tier 5) or on a darker filter such as overlay, multiply, or color dodge (if Tier 2)
Tones: Single tone
Shape: Must be a band, one side hard edged, the other soft or blended.

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes  Soft-Edges-No  Blended-Edges-Yes   Gradient-Edges-NoTextured-Edges-NoMixed-Edges-Must

Optional Marking Interactions

Songbird + Mummified
This combination allows for mummified to have a border on its hard edge, and can be any shape/direction, however it must be Tier 2.

Smokey + Mummified
This combination allows for mummified's marking shape with smokey's edging, however it must be Tier 5.

Mummified + Patchwork
Allows mummified to be along the outer edge of a hard edged marking to make it appear like it has a shadow. Acts as a Tier 1 modifier with Mummified's Tier 2 color rules.

Mummified + Dark Side of the Moon
Allows for Dark Side of the Moon to be soft edged, but otherwise it uses the same rules.

Skeletal + Mummified
Adds false soft edged shading off the edges of skeletal.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Mummified can touch the horns.

Beard: Mummified can touch the beard.

Back: Mummified can touch the back.

Belly: Mummified can touch the belly.

Leg Fur: Mummified can touch leg fur.

Body Protrusions: Mummified can touch certain protrusions.

Fins: Mummified can touch the fins.

Examples and Common Mistakes
Good Examples
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If Tier 2 and over a marking, should not be so dark as to completely obscure the marking(s) below.
Mummified can be fairly thick and sparse.
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Mummified can be dense.
Mummified can swap directions of the blended/hard edges on different stripes as long as they don't blend together too much.

Common Mistakes
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Marking is allowed to be either Tier 2 or Tier 5, but not both.
You can't use a filter that makes this marking lighter than what's underneath.
See it in Action
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Spotted Marking

Rarity: Uncommon
Category: Markings


Info:  Spotted is an uncommon marking that puts small spots all over the coat of the spirit.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Any color natural to the base
Tones: Single color
Shape: Natural, must cover 25%+

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-Yes

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-Yes Soft-Edges-Yes   Blended-Edges-No  Gradient-Edges-No Textured-Edges-Yes  Mixed-Edges-Yes

Optional Marking Interactions

Eye Spots + Spotted
Allows eye spots to be anywhere on the body.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Spotted can touch the horns.

Beard: Spotted can touch the beard.

Back: Spotted can touch the back.

Belly: Spotted can touch the belly.

Leg Fur: Spotted can touch leg fur.

Body Protrusions: Spotted can touch certain protrusions.

Fins: Spotted can touch the fins.

Examples and Common Mistakes
Good Examples
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Must cumulatively cover approximately 25% or more of the body, but this doesn't mean the spots need to be terribly dense.
Spots can be slightly blobby.
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Spots can be uniform.
Spots can vary in size.

Common Mistakes
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Must not appear as sparkles or Ticked
Spots cannot overlap each other or touch.
See it in Action
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Ziggy

Rarity: Rare
Category: Markings


Info:  Ziggy is a rare marking that puts zig-zagging stripes along the spirit's body.

Toggle Guide
Marking Rules/Overview

Tier: Tier 3
Color: Lighter or Darker than the base
Tones: Single color
Shape: Must be sharp and zig-zagged, and must taper out from the thickest point.

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-Yes Nuances: Nuances-No

Edges: Hard-Edge-YesSoft-Edges-No   Blended-Edges-No  Gradient-Edges-No Textured-Edges-No  Mixed-Edges-No

Optional Marking Interactions

Ziggy + Striped
Allows Striped/Ziggy to have drastic swaying instead of being straight/sharp. Can be either Striped or Ziggy's rules otherwise, but not a combination.

Ziggy + Crackle
Allows thick lightning bolt shapes anywhere. Color must be single-toned and natural to the base.

Ziggy + Roots
Allows roots to be lightning shaped, otherwise same rules as Roots.

Ranges and Coverage
Full Allowed
Tally Full Allowed

Wing Ranges

Full Allowed-Feathered
Full Allowed-Leather

Horns: Ziggy can touch the horns.

Beard: Ziggy can touch the beard.

Back: Ziggy can touch the back.

Belly: Ziggy can touch the belly.

Leg Fur: Ziggy can touch leg fur.

Body Protrusions: Ziggy can touch certain protrusions.

Fins: Ziggy can touch the fins.

Examples and Common Mistakes
Good Examples
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Zags can have a slight curve to them, but must be mostly straight for the most part.
Only one side of each ziggy mark needs to be thick. The following zags need to gradually taper away from this point.

Common Mistakes
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A zig-zag should not be even length throughout.
You cannot branch one zig-zaggy stripe off another.
See it in Action
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Sunny (Kiji)

Rarity: Uncommon
Category: Markings
Species: Kijikaiaku


Info:  Sunny is an uncommon marking that makes the base coat look shiny and bright.

Toggle Guide
Marking Rules/Overview

Tier: Tier 1 Sheen
Color: Saturated orange-yellow
Tones: Can have subtle orange/yellow gradients
Shape: It's a sheen, so only has to show partly

Holes: Holes-No Tapering: Tapering-No Breaks: Breaks-No

Symmetry: Symmetry-YesAsymmetry-No Nuances: Nuances-Yes

Edges: Hard-Edge-NoSoft-Edges-Yes  Blended-Edges-Yes   Gradient-Edges-No Textured-Edges-No Mixed-Edges-Yes

Optional Marking Interactions

Sunny + Moonlight
This combination can allow you to merge the sheens, forming a somewhat green-brown sheen instead of the blue-grey or yellow-orange

Ranges and Coverage
Kiji Full Required

Wing Ranges

Full Required-Feathered
Full Required-Leathered

Horns: Sunny must cover the horns.

Beard: Sunny must cover the beard.

Back: Sunny must cover the back.

Belly: Sunny must cover the belly.

Leg Fur: Sunny must cover leg fur.

Body Protrusions: Sunny must cover certain protrusions.

Examples and Common Mistakes
Good Examples
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It is a sheen, so can show partially. It doesn't need to visually cover the entirety of the body.
Sunny can use certain filter layers as long as it's still yellow/orange.

Common Mistakes
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Sunny is a sheen, not patches, and should have transparency.
Sunny may not be so light to appear as shiny.
See it in Action
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