Info: Dipped is a common, solid marking blanketing along the underside of the spirit.
Tier: Tier 2Color: Any color natural to the base.Tones: No gradients/multi-tonesShape: No unnatural shapes/designsHoles: Tapering: Breaks:
Symmetry: Nuances: Edges:
Optional Marking Interactions
Dipped + UnderbellyAllows Dipped/Underbelly to be restricted to the belly/insides of the legs, and on the face/farther down the legs. Tier 3.
Wing Ranges
Horns: Dipped cannot touch the horns.
Beard: Dipped can touch the beard.
Back: Dipped cannot touch the back.
Belly: Dipped must touch the belly if in area.
Leg Fur: Dipped must touch leg fur if in area.
Body Protrusions: Dipped can touch certain protrusions.
Fins: Dipped can touch the fins.
Info: Fox is a common marking that puts fox-like markings on the coat of the spirit.
Tier: Tier 3Color: Must appear white, off-white, or silver on the face, neck, and belly (with no color tinting allowed), however the legs, ears, and tail are allowed to be darker than the base instead.Tones: Can't be multi-toned in same areasShape: No unnatural shapes/designsHoles: Tapering: Breaks:
Fox + TabbyAllows for Tabby to be a very desaturated lighter or darker than the base color, but otherwise has Tabby's rules.
Horns: Fox cannot touch the horns.
Beard: Fox must cover the beard.
Back: Fox cannot touch the back.
Belly: Fox must touch the belly.
Leg Fur: Fox must touch leg fur if in area.
Body Protrusions: Fox can touch certain protrusions.
Fins: Fox cannot touch the fins.
Info: Highlight is a soft toned belly marking that adds a bit of variation to the coat.
Tier: Tier 4Color: Must be lighter than but the same hue as the baseTones: Single color, no gradientsShape: NaturalHoles: Tapering: Breaks:
Tiger + HighlightAllows for having solely the soft edged underbelly.
Highlight + ShadedAllows for a gradual fade through the coat from top to bottom going from dark to light.
Horns: Highlight cannot touch the horns.
Beard: Highlight can touch the beard.
Back: Highlight cannot touch the back.
Belly: Highlight must touch the belly if in area.
Leg Fur: Highlight must cover leg fur if in area.
Body Protrusions: Highlight can touch certain protrusions.
Fins: Highlight can touch the fins.
Info: Maned is a common, solid marking that shows off the longer furred areas of your spirit with a different color. On tallies, this can cover half or all of the mane, as well as the longer furred traits if they have them. You need Cut Energy to put Maned on the wings and tail fin.
Tier: Tier 4Color: Any color of any base of same or lower rarityTones: Can be different colored in separate rangesShape: NaturalHoles: Tapering: Breaks:
Pigeon + ManedGives Pigeon the Maned range.Maned + OmbreAllows Ombre to have a unique blended effect coming from the roots of the fur out.
Wings: Maned cannot touch the wings.
Horns: Maned cannot touch the horns.
Beard: Maned can touch the beard.
Back: Maned can touch the back.
Belly: Maned can touch the belly.
Leg Fur: Maned can touch leg fur.
Body Protrusions: Maned can touch certain protrusions.
Fins: Maned can touch the fins.
Info: Overlay is a common, solid marking blanketing along the back of the spirit.
Tier: Tier 2Color: Lighter or darker than but the same hue as the baseTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Overlay + StripedAllows for stripes to be cut out from Overlay.
Overlay + PythonAllows for patches or large spots to be cut out of Overlay.
Horns: Overlay cannot touch the horns.
Beard: Overlay cannot touch the beard.
Back: Overlay can touch the back.
Belly: Overlay cannot touch the belly.
Leg Fur: Overlay cannot touch leg fur.
Body Protrusions: Overlay cannot touch certain protrusions.
Fins: Overlay cannot touch the fins.
Info: Race is a common marking that trails along the face or back in a long straight line.
Tier: Tier 3Color: Lighter or darker than but the same hue as the base, or black or whiteTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Okapi + RaceThis combination allows for a 'dun' marking to replace the two, but must be a tier 3 marking darker than the base. This means that darker-than-the-base stripes are allowed around the ankles and lower legs, and a dorsal stripe is required (a long stripe down the spine). Additional minor, short striping is allowed around the shoulders and on the top of the head/forehead. This interaction, if used, does not allow for Okapi's lighter undermarking.
Race + SwipeAllows Race to have multiple 'fingers' where it branches off, otherwise has the same rules as Race.
Horns: Race cannot touch the horns.
Beard: Race cannot touch the beard.
Back: Race can touch the back.
Belly: Race cannot touch the belly.
Leg Fur: Race cannot touch leg fur.
Body Protrusions: Race cannot touch certain protrusions.
Fins: Race cannot touch the fins.
Info: Shadow is a soft toned belly marking that darkens the coat.
Tier: Tier 4Color: Must be darker than but the same hue as the baseTones: Single color natural to the baseShape: Natural
Holes: Tapering: Breaks:
Shadow + SnowedAllows for a gradual fade through the coat from top to bottom, going from light to dark.
Horns: Shadow cannot touch the horns.
Beard: Shadow can touch the beard.
Back: Shadow cannot touch the back.
Belly: Shadow must touch the belly if in area.
Leg Fur: Shadow must cover leg fur if in area.
Body Protrusions: Shadow can touch certain protrusions.
Fins: Shadow can touch the fins.
Info: Tips is a common marking that colors the tips of the body.
Tier: Tier 2Color: Any color natural to the baseTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Boots + TipsAllows Tips to be cut out of boots, and restricts Tips to the feet.
Horns: Tips can touch the horns.
Beard: Tips can touch the beard.
Back: Tips cannot touch the back.
Belly: Tips cannot touch the belly.
Leg Fur: Tips cannot touch leg fur.
Body Protrusions: Tips can touch certain protrusions.
Fins: Tips can touch the fins.
Info: Underbelly is a common mid marking that trails on the underside of the body.
Tier: Tier 3Color: Any color natural to the baseTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Wings: Underbelly cannot touch the wings.
Horns: Underbelly cannot touch the horns.
Beard: Underbelly cannot touch the beard.
Back: Underbelly cannot touch the back.
Belly: Underbelly must touch the belly.
Leg Fur: Underbelly cannot touch leg fur.
Body Protrusions: Underbelly cannot touch certain protrusions.
Fins: Underbelly can touch the fins if in area.
Info: Lightening is a free marking which lightens areas just a bit. It can be used for ear insides, paw pads, around eyes and mouth, etc.
Tier: Tier 1Color: Lighter than but the same hue as the baseTones: Single colorShape: Natural
Wings: Lightening cannot touch the wings.
Horns: Lightening cannot touch the horns.
Beard: Lightening cannot touch the beard.
Back: Lightening cannot touch the back.
Belly: Lightening cannot touch the belly.
Leg Fur: Lightening cannot touch leg fur.
Body Protrusions: Lightening cannot touch certain protrusions.
Fins: Lightening cannot touch the fins.
Info: Accents are uncommon small marks around the points of the body that give it small uniqueness, such as adding in spots around the muzzle, or adding fake holes in the boots marking on the feet.
Tier: Tier 1 ModifierColor: Any color natural to the baseTones: Multi-tones/gradients allowedShape: CircularHoles: Tapering: Breaks:
Horns: Accents can cover the horns.
Beard: Accents can touch the beard.
Back: Accents can touch the back.
Belly: Accents can touch the belly.
Leg Fur: Accents can cover leg fur.
Body Protrusions: Accents can cover certain protrusions.
Fins: Accents can touch the fins.
Info: Appaloosa is an uncommon marking that adds a light blanket along the back and/or rear of the spirit with holes in it.
Tier: Tier 3Color: Lighter than/Similar HueTones: Subtle gradients of similar hues allowedShape: Natural, with some unnatural shaping allowedHoles: Tapering: Breaks:
Appaloosa + SnowedAllows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Snowed. Becomes Tier 3, with the same color and tones as Appaloosa.
Appaloosa + FrostedAllows for a larger Appaloosa range (but not too far from the back end) and for it to have the same edge as Frosted. Becomes Tier 3, with the same color and tones as Appaloosa.
Appaloosa + OkapiRestricts Okapi to Appaloosa's range with the lighter undermarking required and the top marking darking than the base, at Tier 3.
Horns: Appaloosa cannot touch the horns.
Beard: Appaloosa cannot touch the beard.
Back: Appaloosa can touch the back.
Belly: Appaloosa cannot touch the belly.
Leg Fur: Appaloosa cannot touch leg fur.
Body Protrusions: Appaloosa cannot touch certain protrusions.
Fins: Appaloosa cannot touch the fins.
Info: Back Stock is an uncommon marking that traces along the back of the legs of the spirit.
Tier: Tier 3Color: Any color natural to the baseTones: Single ColorShape: NaturalHoles: Tapering: Breaks:
Okapi + Back StockRequires the undercolor of Okapi, which can be lighter or darker than the base, while the stripes are cut out from it as holes. Does not allow colored striping. Considered Tier 2 with Okapi's max range and Back Stock's minimum range.
Horns: Back Stock cannot touch the horns.
Beard: Back Stock cannot touch the beard.
Back: Back Stock cannot touch the back.
Belly: Back Stock cannot touch the belly.
Leg Fur: Back Stock can touch leg fur.
Body Protrusions: Back Stock can touch certain protrusions.
Fins: Back Stock cannot touch the fins.
Info: Bald is an uncommon facial marking that puts a white mask on the face of the spirit.
Tier: Tier 3Color: White/Off-WhiteTones: Single ColorShape: NaturalHoles: Tapering: Breaks:
Bald + MaskedThis combination makes a facial marking that can be any natural color to the base with no minimum range, and uses Masked's max range. Becomes Tier 2.
Bald + BlushAllows Blush a larger range on the cheeks, but otherwise same rules as Blush.
Wings: Bald cannot touch the wings.
Horns: Bald can touch the horns.
Beard: Bald must touch the beard.
Back: Bald cannot touch the back.
Belly: Bald cannot touch the belly.
Leg Fur: Bald cannot touch leg fur.
Body Protrusions: Bald cannot touch certain protrusions.
Fins: Bald cannot touch the fins.
Info: Bi-Colored is an uncommon marking that adds a hard edged other color to the spirit's markings.
Tier: Tier 1 ModifierColor: Any color of any base of equal or lower rarity to the baseTones: Different colors on seperate markings allowedShape: Around 30-60% coverage of each affected markingHoles: Tapering: Breaks:
Bi-colored + OmbreAllows for one or the other to be two colors instead of one without requiring the edge of the other.
Horns: Bi-Colored can touch the horns.
Beard: Bi-Colored can touch the beard.
Back: Bi-Colored can touch the back.
Belly: Bi-Colored can touch the belly.
Leg Fur: Bi-Colored can touch leg fur.
Body Protrusions: Bi-Colored can touch certain protrusions.
Fins: Bi-Colored can touch the fins.
Info: Crested is an uncommon marking that puts a patch or a few patches of certain precious gem colors on the body.
Tier: Tier 2Color: Must be commonly known gem or metal colored listed in the spoiler below:
(You do not have to use the sliders! As long as the colors are close!)Please reference the mid section for the marking color. The dark colors on the left and light colors on the right are meant only for mock shadows and highlights.
Tones: Up to 4 tones of a single color/sliderShape: Can be unnatural, cannot cover more than 25% of the bodyHoles: Tapering: Breaks:
Crested + ShimmerThis combination allows for a fullbody crested effect that can be any tier from 2-5.
Crested + FacetingGives Crested some faceting, aka restricts Faceting to Crested and allows for any color.
Horns: Crested cannot touch the horns.
Beard: Crested can touch the beard.
Back: Crested can touch the back.
Belly: Crested can touch the belly.
Leg Fur: Crested can touch leg fur.
Body Protrusions: Crested can touch certain protrusions.
Fins: Crested can touch the fins.
Info: Eye Spots is an uncommon marking that adds false large eye spots on the spirit in certain places.
Tier: Tier 2Color: Any color natural to the base; ring/center must be lighter or darkerTones: Two or three tonedShape: Circular/oval/tear/eye shapedHoles: Tapering: Breaks:
Eye Spots + SpottedAllows eye spots to be anywhere on the body.
Python + Eye SpotsAllows for a handful of small blobby spots with outlines anywhere on the body except the hands/feet, muzzle, whiskers, and chest. Counts as Tier 3, may be any color natural to the base, with no gradient allowed.
Eye Spots + LeopardAllows Eye Spots to be all over the character without a restriction on number of rings or color, but cannot be too dense and must be fairly spread out. Has Leopard's minimum range. Can have the occasional break in the rings as long as it's the minority.
Horns: Eye Spots cannot touch the horns.
Beard: Eye Spots cannot touch the beard.
Back: Eye Spots can touch the back.
Belly: Eye Spots cannot touch the belly.
Leg Fur: Eye Spots cannot touch leg fur.
Body Protrusions: Eye Spots can touch certain protrusions.
Fins: Eye Spots can touch the fins.
Info: Fairy Points is an uncommon marking that colors the tips of the body in bright colors. "Orbing," or the addition of soft-edged orbs, is required at the border of each color.
Tier: Tier 2Color: Bright colors natural to the base, and must be lighter towards the extremities of the design. Tones: Must have multi-tones/gradients of similar hueShape: NaturalHoles: Tapering: Breaks:
Fairy Points + ToastedAllows for either Fairy Points to be darker instead of lighter, while retaining the orbing and saturation, or for Toasted to be lighter instead of darker, with no orbing and being desaturated.
Horns: Fairy Points can touch the horns.
Beard: Fairy Points must touch the beard.
Back: Fairy Points can touch the back.
Belly: Fairy Points cannot touch the belly.
Leg Fur: Fairy Points must touch leg fur.
Body Protrusions: Fairy Points can touch certain protrusions.
Fins: Fairy Points can touch the fins.
Info: Roots is an uncommon leg marking that branches up from the feet in thick, vine-like tendrils.
Tier: Tier 3Color: Darker than the base of any color of equal or lower rarity.Tones: Can have very subtle gradient of same color.Shape: Must all connect and appear natural.Holes: Tapering: Breaks:
Roots + CrackleAllows for a fullbody allowed marking that's a combo between the two. May be any color natural to the base.
Ziggy + RootsAllows roots to be lightning shaped, otherwise same rules as Roots.
Horns: Roots cannot touch the horns.
Beard: Roots cannot touch the beard.
Back: Roots cannot touch the back.
Belly: Roots cannot touch the belly.
Leg Fur: Roots can touch leg fur.
Body Protrusions: Roots can touch certain protrusions.
Fins: Roots cannot touch the fins.
Info: Flicker is an uncommon marking effect, that creates small-to-medium break effects around the points of the body that give it small uniqueness, allowing markings to have a break or tear in them. It functionally alters the original marking's range.
Tier: Tier 1 ModifierColor: Same color as what it affectsTones: Same tones as what it affectsShape: Can be unnatural. Please see the spoiler below to see how it's allowed to affect specific markings.
Horns: Flicker can touch the horns.
Beard: Flicker can touch the beard.
Back: Flicker can touch the back.
Belly: Flicker can touch the belly.
Leg Fur: Flicker can touch leg fur.
Body Protrusions: Flicker can touch certain protrusions.
Fins: Flicker can touch the fins.