Info: Sunset is a marking that puts a large patch of colorful gradients on the coat.
Tier: Tier 4Color: Must be mostly darker, cooler colors, but can have a little bit of lighter and/or hotter colors as long as it's subtleTones: Must be at least three-tonedShape: NaturalHoles: Tapering: Breaks:
Symmetry: Nuances: Edges:
Wing Ranges
Horns: Sunset cannot touch the horns.
Beard: Sunset can touch the beard.
Back: Sunset can touch the back.
Belly: Sunset can touch the belly.
Leg Fur: Sunset can touch leg fur.
Body Protrusions: Sunset can touch certain protrusions.
Fins: Sunset can touch the fins.
Info: Metallic is a legendary modifier that gives a marking a metallic or reflective sheen.
Tier: Tier 1 ModifierColor: Similar shades, tones, and tints to the marking it's affectingTones: Must be at least two-tonedShape: NaturalHoles: Tapering: Breaks:
Horns: Metallic can touch the horns.
Beard: Metallic can touch the beard.
Back: Metallic can touch the back.
Belly: Metallic can touch the belly.
Leg Fur: Metallic can touch leg fur.
Body Protrusions: Metallic can touch certain protrusions.
Fins: Metallic can touch the fins.
Info: Sunrise is a marking that puts a large patch of colorful gradients on the coat.
Tier: Tier 4Color: Must be mostly lighter, hotter colors, but can have a little bit of darker and/or cooler colors as long as it's subtleTones: Must be at least three-tonedShape: NaturalHoles: Tapering: Breaks:
Horns: Sunrise cannot touch the horns.
Beard: Sunrise can touch the beard.
Back: Sunrise can touch the back.
Belly: Sunrise can touch the belly.
Leg Fur: Sunrise can touch leg fur.
Body Protrusions: Sunrise can touch certain protrusions.
Fins: Sunrise can touch the fins.
Info: Small or large circular splotches with a border. The splotches can be merged together.
Tier: Tier 4Color: Border darker than and natural to the base, inner any color lighter than the baseTones: Single color for border, can have gradient for innerShape: Circular blobsHoles: Tapering: Breaks:
Optional Marking Interactions
Brindle + MarbledAllows for patches with thin lines in a circular motion instead of circles or blobs, replicating cut tree trunks. Tier 4, marbled's range and any natural color.
Filigree + MarbledAllows Filigree to be in patches or bunches. Can be any colors, but must have at least two tones. Tier 3.
Stone + MarbledAllows Marbled to appear like marble or granite. Can be any color, Tier 4.
Horns: Marbled cannot touch the horns.
Beard: Marbled can touch the beard.
Back: Marbled can touch the back.
Belly: Marbled can touch the belly.
Leg Fur: Marbled can touch leg fur.
Body Protrusions: Marbled can touch certain protrusions.
Fins: Marbled can touch the fins.
Info: Creates a solid outline around the entirety of the chosen marking. Can only affect hard-edged markings.
Tier: Tier 1 ModifierColor: Lighter or Darker than the baseTones: Single ColorShape: Surrounds marking it's effectingHoles: Tapering: Breaks:
Horns: Traced can touch the horns.
Beard: Traced can touch the beard.
Back: Traced can touch the back.
Belly: Traced can touch the belly.
Leg Fur: Traced can touch leg fur.
Body Protrusions: Traced can touch certain protrusions.
Fins: Traced can touch the fins.
Info: Inspired by Japanese woodblock paintings, Canvas can range from simple to incredibly complex designs. Cannot include handmade structures or people in the image.
Tier: Tier 1Color: Any ColorTones: Any number of tonesShape: Unnatural, man-madeHoles: Tapering: Breaks:
Canvas + PandaAllows for 'tattoos' up the arms and/or legs like sleeves. Must not have faces or motifs of modern day things, must be more akin to tribal tattoos or nature motifs.
Horns: Canvas must cover the horns.
Beard: Canvas must cover the beard.
Back: Canvas must cover the back.
Belly: Canvas must cover the belly.
Leg Fur: Canvas must cover leg fur.
Body Protrusions: Canvas must cover certain protrusions.
Fins: Canvas must cover the fins.
Info: Adds anywhere from one or several sections of multi-layered splatters, with each layer being a different color.
Tier: Tier 2Color: Any ColorTones: Multiple ColorsShape: Paint Splatter dripsHoles: Tapering: Breaks:
Paint Dump + PourThis combination allows for Paint Dump's marking shape with Pour's color mixing, however it must be Tier 2.
Horns: Paint Dump can touch the horns.
Beard: Paint Dump can touch the beard.
Back: Paint Dump can touch the back.
Belly: Paint Dump can touch the belly.
Leg Fur: Paint Dump can touch leg fur.
Body Protrusions: Paint Dump can touch certain protrusions.
Fins: Paint Dump can touch the fins.
Info: Adds soft swirling patterns on the spirit's body.
Tier: Tier 5Color: Lighter or Darker than the baseTones: Multiple similar tones of single colorShape: Loose or tight swirlsHoles: Tapering: Breaks:
Smokey + MummifiedThis combination allows for mummified's marking shape with smokey's edging, however it must be Tier 5.
Cloudy + SmokeyAllows Cloudy to have swirls and more mixed edges, otherwise same as cloudy.
Horns: Smokey can touch the horns.
Beard: Smokey can touch the beard.
Back: Smokey can touch the back.
Belly: Smokey can touch the belly.
Leg Fur: Smokey can touch leg fur.
Body Protrusions: Smokey can touch certain protrusions.
Fins: Smokey can touch the fins.
Info: Allows for intricate lacework or filigree patterns along the edge of a marking. Can only affect hard-edged markings.
Tier: Tier 1 ModifierColor: Same color as the marking it's affecting, black, or white.Tones: Single ColorShape: Intricate and unnaturalHoles: Tapering: Breaks:
Patchwork + OrnateAllows Embroidery along the edge of a marking instead of lace of any color.
Horns: Ornate can touch the horns.
Beard: Ornate can touch the beard.
Back: Ornate can touch the back.
Belly: Ornate can touch the belly.
Leg Fur: Ornate can touch leg fur.
Body Protrusions: Ornate can touch certain protrusions.
Fins: Ornate can touch the fins.
Info: A small mark on a particular part of the body.
Tier: Tier 2Color: Lighter or Darker than the baseTones: Single ColorShape: Stripe or V shape, can be an X, heart, or circle in certain areas as wellHoles: Tapering: Breaks:
Slash + StickersAllows Slash to be full body allowed range.
Horns: Slash cannot touch the horns.
Beard: Slash cannot touch the beard.
Back: Slash cannot touch the back.
Belly: Slash can touch the belly.
Leg Fur: Slash cannot touch leg fur.
Body Protrusions: Slash can touch certain protrusions.
Fins: Slash cannot touch the fins.
Info: Creates a long, singular stripe on both sides of the spirit's body. Cannot touch the back or belly without Flicker. Must be in one of three ranges at minimum: The neck to the shoulder; the front arm to the hip/back leg; or the entire length of the tail.
Tier: Tier 2Color: Natural to the baseTones: Single ColorShape: NaturalHoles: Tapering: Breaks:
Race + SwipeAllows Race to have multiple 'fingers' where it branches off, otherwise has the same rules as Race.
Horns: Swipe cannot touch the horns.
Beard: Swipe cannot touch the beard.
Back: Swipe cannot touch the back.
Belly: Swipe cannot touch the belly.
Leg Fur: Swipe cannot touch leg fur.
Body Protrusions: Swipe cannot touch certain protrusions.
Fins: Swipe cannot touch the fins.
Info: Swaps the hue and value of a marking to its opposite or near opposite. Can only affect 1-2 markings. Cannot affect sheens. Cannot affect base. Hue swaps are Red <-> Teal, Blue <-> Orange, Purple <-> Yellow, and Green <-> Magenta. While value swaps are for lightness, just do dark to light. Saturation isn't impacted.
Tier: Tier 1 ModifierColor: Hue swaps are Red <-> Teal, Blue <-> Orange, Purple <-> Yellow, and Green <-> Magenta, opposite light <-> darkTones: Same as markings affectedShape: Same as markings affected
Holes: Tapering: Breaks:
Horns: Inverted can touch the horns.
Beard: Inverted can touch the beard.
Back: Inverted can touch the back.
Belly: Inverted can touch the belly.
Leg Fur: Inverted can touch leg fur.
Body Protrusions: Inverted can touch certain protrusions.
Fins: Inverted can touch the fins.
Info: Dunked is a hard edged marking that either covers the back end or front end of the spirit.
Tier: Tier 3Color: Any color natural to the base.Tones: No gradients/multi-tonesShape: No unnatural shapes/designs
Dunked + FadedAllows for a soft edged Dunked, with Faded's colors, otherwise the same rules as Dunked.
Wings: Dunked cannot touch the wings.
Horns: Dunked must cover the horns if in range.
Beard: Dunked must touch the beard if in area.
Back: Dunked can touch the back if in area.
Belly: Dunked cannot touch the belly.
Leg Fur: Dunked can touch leg fur if in area.
Body Protrusions: Dunked can touch certain protrusions if in area.
Fins: Dunked can touch the fins if in area.
Info: This marking adds soft lighter horizontal cloud-like marks along the coat.
Tier: Tier 4Color: Lighter than but similar hue to the baseTones: Multi-tones/gradients allowedShape: NaturalHoles: Tapering: Breaks:
Cloudy + DustedThis combination combines the two markings into one and allows Dusted to be more blobby instead of circular, or for Cloudy to be in any direction.Starry + CloudyThis combination allows Starry to be Tier 4 and more scattered but doesn't allow for the star flecks.
Horns: Cloudy can touch the horns.
Beard: Cloudy can touch the beard.
Back: Cloudy can touch the back.
Belly: Cloudy can touch the belly.
Leg Fur: Cloudy can touch leg fur.
Body Protrusions: Cloudy can touch certain protrusions.
Fins: Cloudy can touch the fins.
Info: Arcane is a modifier that allows you to manipulate the marking by adding runes, glowing effects, or extra colors. Cannot affect the entirety of the marking. Can only affect 1-2 markings.
Tier: Tier 1 ModifierColor: Any colorTones: Multi-tones/gradients allowedShape: Natural/UnnaturalHoles: Tapering: Breaks:
Horns: Arcane can touch the horns.
Beard: Arcane can touch the beard.
Back: Arcane can touch the back.
Belly: Arcane can touch the belly.
Leg Fur: Arcane can touch leg fur.
Body Protrusions: Arcane can touch certain protrusions.
Fins: Arcane can touch the fins.
Info: Barbaric is a modifier that affects all markings on the spirit. It creates jagged, messy edges, but won't create furlike texture. Barbaric should be choppy and uneven, and should look mostly unnatural.
Tier: Tier 1 ModifierColor: Same color as marking it's effectingTones: Single ColorShape: Natural/UnnaturalHoles: Tapering: Breaks:
Horns: Barbaric can touch the horns.
Beard: Barbaric can touch the beard.
Back: Barbaric can touch the back.
Belly: Barbaric can touch the belly.
Leg Fur: Barbaric can touch leg fur.
Body Protrusions: Barbaric can touch certain protrusions.
Fins: Barbaric can touch the fins.
Info: Faceting is a unique marking that puts a gemstone-like surface on parts of the coat. It may not restrict to markings.
Tier: Tier 3Color: Any colorTones: Multiple tonesShape: Natural or unnaturalHoles: Tapering: Breaks:
Crested + FacetingGives Crested some faceting, aka restricts Faceting to Crested and allows for any color.
Horns: Faceting can touch the horns.
Beard: Faceting can touch the beard.
Back: Faceting can touch the back.
Belly: Faceting can touch the belly.
Leg Fur: Faceting can touch leg fur.
Body Protrusions: Faceting can touch certain protrusions.
Fins: Faceting can touch the fins.
Info: Filter is a rare marking that puts a filter or transparency on one or more markings.
Tier: Tier 1 ModifierColor: Anything close to the marking it is affectingTones: Single toneShape: NaturalHoles: Tapering: Breaks:
Horns: Filter can touch the horns.
Beard: Filter can touch the beard.
Back: Filter can touch the back.
Belly: Filter can touch the belly.
Leg Fur: Filter can touch leg fur.
Body Protrusions: Filter can touch certain protrusions.
Fins: Filter can touch the fins.
Info: Darkening is a free marking which darkens small areas. It can be used for ear insides, paw pads, around eyes and mouth, etc.
Tier: Tier 1Color: Darker than but same hue as the baseTones: Single colorShape: NaturalHoles: Tapering: Breaks:
Wings: Darkening cannot touch the wings.
Horns: Darkening cannot touch the horns.
Beard: Darkening cannot touch the beard.
Back: Darkening cannot touch the back.
Belly: Darkening cannot touch the belly.
Leg Fur: Darkening cannot touch leg fur.
Body Protrusions: Darkening cannot touch certain protrusions.
Fins: Darkening cannot touch the fins.
Info: Boots are a common foot marking that stretches up past the ankles. They can be on one foot or all feet.
Tier: Tier 3Color: Any color natural to the base, black, or whiteTones: Can have a subtle gradient of same colorShape: Cannot be too unnaturalHoles: Tapering: Breaks:
Boots + TipsAllows Tips to be cut out of boots, and restricts Tips to the feet.
Wings: Boots cannot touch the wings.
Horns: Boots cannot touch the horns.
Beard: Boots cannot touch the beard.
Back: Boots cannot touch the back.
Belly: Boots cannot touch the belly.
Leg Fur: Boots must touch leg fur if in the area.
Body Protrusions: Boots must touch certain protrusions if in the area.
Fins: Boots cannot touch the fins.